Rust Server IndexCard catalogue of Rust servers

Holdings11,649 servers46,616 players110 fresh wipes

Call no.14617 Off the shelf · offline

Dev Environment - Bot Testing

Offline 65.92.123.180:28015 checked 22d ago

Subjects 1. modded2. oxide
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#14,617
top 65%
Last wipeWiped5 OCT2026 · 24d 3h ago
24d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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106/ 500
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МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
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EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
163/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
50/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
5/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
22/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Dev Environment - Bot Testing?

You will find no gather rate in the name of Dev Environment - Bot Testing. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is disabled.

Which map is in use on Dev Environment - Bot Testing?

A procedural map, generated by the game, is what Dev Environment - Bot Testing runs.

Tags and filters

On Rust Server Index, which lists and filters carry Dev Environment - Bot Testing?

Filed under these Rust Server Index lists is Dev Environment - Bot Testing: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to Dev Environment - Bot Testing, and what do they stand for?

These are the tags Dev Environment - Bot Testing publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): Build on file: 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How often is Dev Environment - Bot Testing wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of Dev Environment - Bot Testing's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 24 days 3 hours.

Population

What position does Dev Environment - Bot Testing hold among Rust servers?

On player hours over seven days, Dev Environment - Bot Testing takes #14,617, within the top 65% of ranked servers.

Is Dev Environment - Bot Testing quiet or crowded?

Filed under offline: Dev Environment - Bot Testing, last seen 22 days 17 hours ago.

Operator and status

What Rust version is Dev Environment - Bot Testing on?

Rust network protocol 2634 and build 166652 on Windows is what you will find on Dev Environment - Bot Testing. Steam keeps your game updated, but the protocol must match for you to join.

Is Dev Environment - Bot Testing reachable, and does it stay up?

Last seen 22 days 17 hours ago, Dev Environment - Bot Testing is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 6 October 2026.

What is the location of Dev Environment - Bot Testing?

No region is published by Dev Environment - Bot Testing. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 65.92.123.180:28015.

Connecting

How can you connect to Dev Environment - Bot Testing?

Enter client.connect 65.92.123.180:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players 10 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166652
Build Build on file: 166652.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.