Rust Server IndexCard catalogue of Rust servers

Holdings11,694 servers49,675 players104 fresh wipes

Call no.NA5730 On the shelf · online

Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E

Online NA 65.28.44.27:28042 checked 12m ago

Subjects 1. biweekly wipes 2. modded3. oxide4. pve
Players now
0/ 100
0% full
7-day average
0
peak 4
Rank
#5,730
top 26% · #948 in NA
Last wipeWiped15 OCT2026 · 14d 4h ago
14d ago · biweekly schedule
Next wipe
6d 16h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

usual gap
9.1 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
67%else halves by day 4

Coming wipes

  1. in 6d 16hThu 5 Nov, 19:00 UTCFW
  2. in 13d 19hThu 12 Nov, 21:53 UTC
  3. in 27d 19hThu 26 Nov, 21:53 UTC
  4. in 34d 16hThu 3 Dec, 19:00 UTCFW
  5. in 41d 19hThu 10 Dec, 21:53 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 21:53 UTC14d ago
2 – running 0
1 OCT 2026Thu 1 Oct, 23:01 UTC FW28d ago
2 halved by day 4 14 days 0
22 SEP 2026Tue 22 Sep, 21:20 UTC37d ago
1 held half 9.1 days 0
17 SEP 2026Thu 17 Sep, 20:12 UTC42d ago
1 held half 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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16/ 100
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273/ 2000
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92/ 200
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Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 34 on average
78/ 200
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LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 12+ · biweekly · 15 on average
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?

You will find no gather rate in the name of Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E. A maximum of 6 players per group applies. The server runs pve, player combat is not allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?

Size 4,500, seed 1337: the game generates the procedural map on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: New Custom Maps.

Lists and filters

Where does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What is meant by the tags on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?

The server's own tags are listed here, and the game's server browser reads them: Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E gives gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts6 (Group limit): The team ceiling is 6; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays; NA (North America): North America is the region shown in the server browser. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How does a wipe day run on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?

The average peak across its recent wipes is 2 players. The latest wipe peaked 24 hours in. Half that peak was held until the next wipe in 67% of its recent wipes. By day 4 the crowd had fallen below half when it didn't hold.

Which wipe timetable does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E follow?

Too few wipes of Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E are recorded to confirm its schedule, so the tag sets the prediction. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 14 days 4 hours. A wipe schedule of every two weeks is published in its tags.

Player counts

Where does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E sit in the rankings?

The seven-day player-hours ranking places Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E at #5,730 and #948 in North America, among the top 26% of ranked servers.

What does the player count on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E look like?

Filed under live counts: Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E, 0 players on 100 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 4. The busiest point in the last 48 hours was 18:00 UTC, averaging 3 players.

Server details

Which Rust build is Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E running?

Rust network protocol 2635 and build 168909, on Windows, is what Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E runs. Steam keeps your game updated, but the protocol must match for you to join.

Is Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E reachable, and does it stay up?

The server is live at this moment: Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E. The uptime it reports puts the last restart at about 13 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Is the performance on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E good?

Server fps held at 48 on average across the last 48 hours, never dropping below 15. Buildings, deployables and everything else in the world came to as many as 153,393 entities. Up to 5,187 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Which region is Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E in?

Filed under North America by its own listing, Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E carries the NA tag. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 65.28.44.27:28042.

How to join

What is the way onto Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?

Two ways in. Type client.connect 65.28.44.27:28042 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://discord.com/invite/kapco411 is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players The queue ceiling sits at 100.
ts6
Group limit The team ceiling is 6.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Wipe schedule

^b
Biweekly The cycle runs to a wipe every fortnight.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

NA
North America North America is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.