[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly
Online NA 135.148.136.6:60405 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers, top 6% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
- usual gap
- 28 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 40players, last three wipes
- crowd held
- 0%else halves by day 10.5
Coming wipes
- in 7d 11hThu 5 Nov, 19:00 UTCFW
- in 14d 10hThu 12 Nov, 17:58 UTC
- in 35d 11hThu 3 Dec, 19:00 UTCFW
- in 42d 10hThu 10 Dec, 17:58 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 38, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
15 OCT 2026Thu 15 Oct, 17:58 UTC13d ago |
38 | – | running | 7 |
1 OCT 2026Thu 1 Oct, 18:02 UTC FW27d ago |
43 | halved by day 10 | 14 days | 2 |
17 SEP 2026Thu 17 Sep, 17:58 UTC41d ago |
38 | halved by day 11 | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?
The name of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly does not state a gather rate. A maximum of 6 players per group applies. Filed under pve, no combat between players. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server describes itself as vanilla: no changed rates, kits or rules: this is the game Facepunch ships. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?
Generated by the game, the procedural map of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly has size 4,500 and seed 467147874. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Lists and filters
Where does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z, Rust zombie servers, filed A to Z and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Average players: 10+ on average.
Which tags are attached to [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly gives gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts6 (Group limit): Groups are capped at 6; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^b (Biweekly): Two weeks between wipes; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays; NA (North America): North America is the region shown in the server browser. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
What should you expect on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly when wipe day comes?
Its recent wipes averaged 40 players at peak. 6 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 10.5.
Which wipe timetable does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly follow?
The wipe rhythm of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is every 4 weeks on Thursday at 17:58 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 13 days 13 hours is when its current world was made. Filed in its tags: a wipe schedule of every two weeks.
Player counts
How is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly ranked compared with the rest?
On seven-day player hours, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly takes #798 overall and #121 in North America, within the top 4% of ranked servers.
What does the player count on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly look like?
[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is currently showing 5 players on 100 slots. Filed under seven-day figures: an average of 13 players and a peak of 33. Over the last 48 hours, 03:00 UTC drew the highest average: 28 players.
Server facts
What version does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly. The protocol must match before you can join, and Steam takes care of updating it.
Is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly reachable, and does it stay up?
The server is live at this moment: [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly. About 23 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.
How well does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly perform?
The last 48 hours give an average of 66 server fps and a floor of 46. Buildings, deployables and everything else in the world came to as many as 255,403 entities. Up to 6,691 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
Which region is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly in?
Filed under North America by its own listing, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly carries the NA tag. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 135.148.136.6:60405.
Joining the server
What steps lead onto [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?
If you would rather use the console, press F1 in Rust and enter client.connect 135.148.136.6:60405. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://www.goldenhourrust.com/.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts6,^o^z
Game
gmrust
mp100
ts6
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
