Kapco411 Fast & Furious|10X|PVE|Events|MegaMods
Online NA 65.28.44.27:28021 checked 5m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 12:13 UTC, in 1d 9h. Its biweekly schedule tag · low confidence
- usual gap
- 9.9 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 33%else halves by day 3
Coming wipes
- in 1d 9hThu 29 Oct, 12:13 UTC
- in 8d 16hThu 5 Nov, 19:00 UTCFW
- in 15d 9hThu 12 Nov, 12:13 UTC
- in 29d 9hThu 26 Nov, 12:13 UTC
- in 36d 16hThu 3 Dec, 19:00 UTCFW
- in 43d 9hThu 10 Dec, 12:13 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
15 OCT 2026Thu 15 Oct, 12:13 UTC12d ago |
2 | – | running | 0 |
1 OCT 2026Thu 1 Oct, 23:13 UTC FW26d ago |
3 | halved by day 1 | 13.5 days | 0 |
22 SEP 2026Tue 22 Sep, 01:03 UTC36d ago |
1 | halved by day 5 | 9.9 days | 0 |
17 SEP 2026Thu 17 Sep, 19:37 UTC40d ago |
1 | held half | 4.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
Filed under gather rates: 10x, as the name of Kapco411 Fast & Furious|10X|PVE|Events|MegaMods states. A maximum of 30 players per group applies. Filed under roleplay, jobs, towns and rules for roleplay. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
What is the map on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
Kapco411 Fast & Furious|10X|PVE|Events|MegaMods runs a procedural map of size 4,500 with seed 1337, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map. The name of the map is Welcome To Kapco411.
Lists and filters
Which lists and filters on Rust Server Index is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods filed under?
The Rust Server Index lists that include Kapco411 Fast & Furious|10X|PVE|Events|MegaMods are 10x Rust servers, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z, Roleplay servers, filed under RP and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
What is meant by the tags on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
Filed under these tags, as published by Kapco411 Fast & Furious|10X|PVE|Events|MegaMods and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts30 (Group limit): 30 is the largest team allowed; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^b (Biweekly): Every second week brings a wipe; ^r (Roleplay): Filed under roleplay; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded; NA (North America): North America is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
How does a wipe day run on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
Its recent wipes averaged 2 players at peak. 31 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 33% of its recent wipes. By day 3 the crowd had fallen below half when it didn't hold.
How often is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods wiped, and on what schedule?
Its schedule is unconfirmed: too few of Kapco411 Fast & Furious|10X|PVE|Events|MegaMods's wipes are on record, and the prediction follows the tag. On Thursday 29 October at 12:13 UTC the next wipe is due. Its present world dates from 12 days 14 hours. Its tags state wipes every two weeks.
Players and ranking
What position does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods hold among Rust servers?
On seven-day player hours, Kapco411 Fast & Furious|10X|PVE|Events|MegaMods takes #6,573 overall and #1,045 in North America, within the top 30% of ranked servers.
How many players are on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods at the moment?
Filed under live counts: Kapco411 Fast & Furious|10X|PVE|Events|MegaMods, 0 players on 100 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 3. Over the last 48 hours, 14:00 UTC drew the highest average: 1 players.
Server facts
What Rust version is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods on?
Rust network protocol 2635 and build 168909, on Windows, is what Kapco411 Fast & Furious|10X|PVE|Events|MegaMods runs. Steam keeps your game updated, but the protocol must match for you to join.
Is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods reachable, and does it stay up?
You will find Kapco411 Fast & Furious|10X|PVE|Events|MegaMods online as of now. Its reported uptime gives the last restart as roughly 13 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
Is the performance on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods good?
The last 48 hours give an average of 64 server fps and a floor of 41. Buildings, deployables and everything else in the world came to as many as 118,112 entities. The peak memory figure stood at 4,809 MB. A climbing entity count and low fps are felt by players as lag.
Where in the world is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods hosted?
Filed under North America by its own listing, Kapco411 Fast & Furious|10X|PVE|Events|MegaMods carries the NA tag. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 65.28.44.27:28021.
Connecting
What steps lead onto Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
Enter client.connect 65.28.44.27:28021 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/28wbCQNMFW.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^b,^r,NA,^p,gmrust,cs168909,ts30,^o^z
Game
gmrust
mp100
ts30
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^r
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.