Rust Server IndexCard catalogue of Rust servers

Holdings11,854 servers100,165 players533 fresh wipes

Call no.13767 Off the shelf · offline

Rust Mod Development

Offline 65.191.150.10:28015 checked 23d ago

Subjects 1. modded2. oxide
Players now
1/ 4
25% full
7-day average
0
peak –
Rank
#13,767
top 61%
Last wipeWiped1 OCT2026 · 28d 0h ago
28d ago · no schedule published
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct5 Oct7 Oct10 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. in 6d 22hThu 5 Nov, 19:00 UTCFW
  2. in 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 19:22 UTC FW28d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Rust Mod Development run?

You will find no gather rate in the name of Rust Mod Development. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on Rust Mod Development?

Rust Mod Development runs a procedural map, which the game generates.

Tags

On Rust Server Index, which lists and filters carry Rust Mod Development?

These lists on Rust Server Index take Rust Mod Development: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to Rust Mod Development, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Rust Mod Development gives gmrust (Game mode): Rust survival, as standard; mp4 (Max players): 4 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): The game build here is 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on Rust Mod Development when wipe day comes?

The average peak across its recent wipes is 1 players. 1 hours into the latest wipe, the crowd reached its peak.

How often is Rust Mod Development wiped, and on what schedule?

The only wipe on Rust Mod Development is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 28 days is when its current world was made.

Players and ranking

How is Rust Mod Development ranked compared with the rest?

On player hours over seven days, Rust Mod Development takes #13,767, within the top 61% of ranked servers.

Is Rust Mod Development quiet or crowded?

Filed under offline: Rust Mod Development, last seen 23 days 21 hours ago.

Operator and status

What Rust version is Rust Mod Development on?

Rust network protocol 2634 and build 166652 on Windows is what you will find on Rust Mod Development. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Rust Mod Development?

The server is down at this moment; the last sighting of Rust Mod Development was 23 days 21 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 30 September 2026 it was first seen by Rust Server Index.

Which region is Rust Mod Development in?

Rust Mod Development gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 65.191.150.10:28015.

How to join

What is the way onto Rust Mod Development?

Two ways in. Type client.connect 65.191.150.10:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp4
Max players 4 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166652
Build The game build here is 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.