Rust Mod Development
Offline 65.191.150.10:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- in 6d 22hThu 5 Nov, 19:00 UTCFW
- in 34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 19:22 UTC FW28d ago |
1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does Rust Mod Development run?
You will find no gather rate in the name of Rust Mod Development. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on Rust Mod Development?
Rust Mod Development runs a procedural map, which the game generates.
Tags
On Rust Server Index, which lists and filters carry Rust Mod Development?
These lists on Rust Server Index take Rust Mod Development: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to Rust Mod Development, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: Rust Mod Development gives gmrust (Game mode): Rust survival, as standard; mp4 (Max players): 4 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): The game build here is 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
What should you expect on Rust Mod Development when wipe day comes?
The average peak across its recent wipes is 1 players. 1 hours into the latest wipe, the crowd reached its peak.
How often is Rust Mod Development wiped, and on what schedule?
The only wipe on Rust Mod Development is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 28 days is when its current world was made.
Players and ranking
How is Rust Mod Development ranked compared with the rest?
On player hours over seven days, Rust Mod Development takes #13,767, within the top 61% of ranked servers.
Is Rust Mod Development quiet or crowded?
Filed under offline: Rust Mod Development, last seen 23 days 21 hours ago.
Operator and status
What Rust version is Rust Mod Development on?
Rust network protocol 2634 and build 166652 on Windows is what you will find on Rust Mod Development. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of Rust Mod Development?
The server is down at this moment; the last sighting of Rust Mod Development was 23 days 21 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 30 September 2026 it was first seen by Rust Server Index.
Which region is Rust Mod Development in?
Rust Mod Development gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 65.191.150.10:28015.
How to join
What is the way onto Rust Mod Development?
Two ways in. Type client.connect 65.191.150.10:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.