Rust Server IndexCard catalogue of Rust servers

Holdings11,830 servers85,544 players401 fresh wipes

Call no.12629 Off the shelf · offline

staging

Offline 65.109.156.177:28095 checked 18h ago

Subjects 1. vanilla2. modded3. carbon
Players now
0/ ?
7-day average
0
peak 1
Rank
#12,629
top 57%
Last wipeWiped29 OCT2026 · 18h ago
18h ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
0123419:0021:0022:0000:0001:0003:00Wiped Wed 28 Oct, 19:41 UTCWIPEWiped Thu 29 Oct, 02:56 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct17 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.6 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Tue 27 OctWed 14 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
29 OCT 2026Thu 29 Oct, 02:56 UTC18h ago
– – running 0
28 OCT 2026Wed 28 Oct, 19:41 UTC1d ago
– – – 0
27 OCT 2026Tue 27 Oct, 16:39 UTC2d ago
1 – 1.1 days 1
14 OCT 2026Wed 14 Oct, 14:12 UTC15d ago
1 – 13.1 days 1
13 OCT 2026Tue 13 Oct, 06:29 UTC16d ago
1 – 1.3 days 1
4 OCT 2026Sun 4 Oct, 17:24 UTC25d ago
2 – 8.5 days 0
4 OCT 2026Sun 4 Oct, 01:16 UTC25d ago
2 – 0.7 days 0
30 SEP 2026Wed 30 Sep, 02:30 UTC29d ago
0 – 3.9 days 0
18 SEP 2026Fri 18 Sep, 20:54 UTC41d ago
1 halved by day 1 11.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 150 on average
54/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
122/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average
95/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
33/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average
99/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average
336/ 350
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does staging run?

No gather rate appears in the name staging. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. The server describes itself as vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC is on: Valve's anti-cheat is enabled.

What is the map on staging?

staging runs a procedural map, which the game generates.

Tags and filters

On Rust Server Index, which lists and filters carry staging?

These lists on Rust Server Index take staging: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which tags are attached to staging, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: staging gives gmvanilla (Game mode): Survival in vanilla form; mp0 (Max players): 0 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at staging?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in.

When does staging wipe?

staging wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 18 hours.

Population

Where does staging sit in the rankings?

The seven-day player-hours ranking places staging at #12,629, among the top 57% of ranked servers.

What does the player count on staging look like?

The last check found staging offline, last seen 18 hours ago. The seven-day average is 0 players; the peak reached 1.

Server facts

Which Rust build is staging running?

Rust network protocol 2635 and build 168909, on Linux, is what staging runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of staging?

Last seen 18 hours ago, staging is offline right now. Uptime for the last 7 full days came to 5%, 9 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

Where in the world is staging hosted?

There is no region on record for staging; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 65.109.156.177:28095.

Joining the server

What steps lead onto staging?

Enter client.connect 65.109.156.177:28095 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp0
Max players 0 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.