staging
Offline 65.109.156.177:28095 checked 18h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.6 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
29 OCT 2026Thu 29 Oct, 02:56 UTC18h ago |
– | – | running | 0 |
28 OCT 2026Wed 28 Oct, 19:41 UTC1d ago |
– | – | – | 0 |
27 OCT 2026Tue 27 Oct, 16:39 UTC2d ago |
1 | – | 1.1 days | 1 |
14 OCT 2026Wed 14 Oct, 14:12 UTC15d ago |
1 | – | 13.1 days | 1 |
13 OCT 2026Tue 13 Oct, 06:29 UTC16d ago |
1 | – | 1.3 days | 1 |
4 OCT 2026Sun 4 Oct, 17:24 UTC25d ago |
2 | – | 8.5 days | 0 |
4 OCT 2026Sun 4 Oct, 01:16 UTC25d ago |
2 | – | 0.7 days | 0 |
30 SEP 2026Wed 30 Sep, 02:30 UTC29d ago |
0 | – | 3.9 days | 0 |
18 SEP 2026Fri 18 Sep, 20:54 UTC41d ago |
1 | halved by day 1 | 11.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does staging run?
No gather rate appears in the name staging. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. The server describes itself as vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC is on: Valve's anti-cheat is enabled.
What is the map on staging?
staging runs a procedural map, which the game generates.
Tags and filters
On Rust Server Index, which lists and filters carry staging?
These lists on Rust Server Index take staging: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which tags are attached to staging, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: staging gives gmvanilla (Game mode): Survival in vanilla form; mp0 (Max players): 0 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
What happens on wipe day at staging?
Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in.
When does staging wipe?
staging wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 18 hours.
Population
Where does staging sit in the rankings?
The seven-day player-hours ranking places staging at #12,629, among the top 57% of ranked servers.
What does the player count on staging look like?
The last check found staging offline, last seen 18 hours ago. The seven-day average is 0 players; the peak reached 1.
Server facts
Which Rust build is staging running?
Rust network protocol 2635 and build 168909, on Linux, is what staging runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of staging?
Last seen 18 hours ago, staging is offline right now. Uptime for the last 7 full days came to 5%, 9 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.
Where in the world is staging hosted?
There is no region on record for staging; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 65.109.156.177:28095.
Joining the server
What steps lead onto staging?
Enter client.connect 65.109.156.177:28095 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8
Game
gmvanilla
mp0
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.