LoA TestServer
Offline 65.108.8.8:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 13.4 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
26 OCT 2026Mon 26 Oct, 10:36 UTC3d ago |
0 | – | running | 0 |
3 OCT 2026Sat 3 Oct, 20:29 UTC25d ago |
1 | halved by day 1 | 22.6 days | 0 |
29 SEP 2026Tue 29 Sep, 17:24 UTC29d ago |
2 | halved by day 1 | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does LoA TestServer run?
The name of LoA TestServer does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on LoA TestServer?
LoA TestServer runs a procedural map, which the game generates.
Tags
Which lists and filters on Rust Server Index is LoA TestServer filed under?
The Rust Server Index lists that include LoA TestServer are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which tags are attached to LoA TestServer, and what do they stand for?
Filed under these tags, as published by LoA TestServer and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): 5 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
How does a wipe day run on LoA TestServer?
Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.
Which wipe timetable does LoA TestServer follow?
LoA TestServer wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 3 days.
Players and ranking
Where does LoA TestServer sit in the rankings?
The seven-day player-hours ranking places LoA TestServer at #15,338, among the top 69% of ranked servers.
How many players are on LoA TestServer at the moment?
The last check found LoA TestServer offline, last seen 3 days ago. Filed under seven-day average: 0 players.
Operator and status
What Rust version is LoA TestServer on?
Rust network protocol 2635 and build 168909, on Linux, is what LoA TestServer runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is LoA TestServer, and is it online now?
As of now LoA TestServer is offline, with its last appearance 3 days ago. Of the last 7 full days, 70 of 168 hours were up, 42% of the time. The earliest sighting at Rust Server Index is 29 September 2026.
Which region is LoA TestServer in?
No region is published by LoA TestServer. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 65.108.8.8:28015.
Joining the server
What is the way onto LoA TestServer?
If you would rather use the console, press F1 in Rust and enter client.connect 65.108.8.8:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.