Rust Server IndexCard catalogue of Rust servers

Holdings11,619 servers31,668 players74 fresh wipes

Call no.10128 On the shelf · online

ETD#RUST-Preview | TEST SERVER

Online 65.108.196.248:28021 checked 9m ago

Subjects 1. modded2. carbon
Players now
0/ 5
0% full
7-day average
0
peak 1
Rank
#10,128
top 45%
Last wipeWiped27 OCT2026 · 1d 11h ago
1d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.250.50.75106:0015:0000:0009:0019:0004:00Wiped Tue 27 Oct, 16:50 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
01020304006:0015:0000:0009:0019:0004:00Wiped Tue 27 Oct, 16:50 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
27 OCT 2026Tue 27 Oct, 16:50 UTC1d ago
– – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 152 on average
46/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
129/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
54/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
17/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
2/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
5/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on ETD#RUST-Preview | TEST SERVER?

The name of ETD#RUST-Preview | TEST SERVER does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on ETD#RUST-Preview | TEST SERVER?

Generated by the game, the procedural map of ETD#RUST-Preview | TEST SERVER has size 1,000 and seed 20261026. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.

Tags

Where does ETD#RUST-Preview | TEST SERVER appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is ETD#RUST-Preview | TEST SERVER: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Which tags are attached to ETD#RUST-Preview | TEST SERVER, and what do they stand for?

These are the tags ETD#RUST-Preview | TEST SERVER publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): The queue ceiling sits at 5; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

When does ETD#RUST-Preview | TEST SERVER wipe?

The record holds too few of ETD#RUST-Preview | TEST SERVER's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 35 hours.

Player counts

What position does ETD#RUST-Preview | TEST SERVER hold among Rust servers?

Filed under rankings: #10,128 for ETD#RUST-Preview | TEST SERVER on seven-day player hours, top 45% overall.

What does the player count on ETD#RUST-Preview | TEST SERVER look like?

The live count for ETD#RUST-Preview | TEST SERVER stands at 0 players, out of 5 slots. Averaged across seven days: 0 players, peaking at 1. Over the last 48 hours, 15:00 UTC drew the highest average: 1 players.

Operator and status

What version does ETD#RUST-Preview | TEST SERVER use?

Rust network protocol 2635 and build 168909, on Linux, is what ETD#RUST-Preview | TEST SERVER runs. To join you need the same protocol; Steam handles the update.

Is ETD#RUST-Preview | TEST SERVER reachable, and does it stay up?

You will find ETD#RUST-Preview | TEST SERVER online as of now. About 22 minutes ago, by its own uptime figure, is when it last restarted. Uptime for the last 2 full days came to 98%, 47 hours out of 48. The earliest sighting at Rust Server Index is 26 October 2026.

How well does ETD#RUST-Preview | TEST SERVER perform?

The last 48 hours give an average of 30 server fps and a floor of 30. The entity count reached 3,306, covering buildings, deployables and all else in the world. Up to 1,183 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Which region is ETD#RUST-Preview | TEST SERVER in?

There is no region on record for ETD#RUST-Preview | TEST SERVER; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 65.108.196.248:28021.

How to join

What is the way onto ETD#RUST-Preview | TEST SERVER?

Enter client.connect 65.108.196.248:28021 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://store.enjoythedifference.net/etd-rust.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp5
Max players The queue ceiling sits at 5.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.