Rust Server IndexCard catalogue of Rust servers

Holdings11,772 servers62,070 players127 fresh wipes

Call no.15339 On the shelf · online

Rust Server

Online 64.44.100.84:28015 checked 5m ago

Subjects 1. modded2. carbon
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipeWiped11 OCT2026 · 17d 7h ago
17d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
12.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctSat 19 SepWed 16 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
11 OCT 2026Sun 11 Oct, 13:57 UTC17d ago
1 – running 0
19 SEP 2026Sat 19 Sep, 23:29 UTC38d ago
1 halved by day 1 21.6 days 0
16 SEP 2026Wed 16 Sep, 13:17 UTC42d ago
2 held half 3.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
79/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average
70/ 700
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RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
23/ 200
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
12/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Rust Server run?

No gather rate appears in the name Rust Server. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Rust Server?

Rust Server runs a procedural map of size 3,500 with seed 1337, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.

Tags and filters

On Rust Server Index, which lists and filters carry Rust Server?

These lists on Rust Server Index take Rust Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on Rust Server?

These are the tags Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What happens on wipe day at Rust Server?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 2 hours in. Half that peak was held until the next wipe in 50% of its recent wipes. In the other cases, numbers dropped below half by day 1.

Which wipe timetable does Rust Server follow?

Rust Server wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 17 days 7 hours.

Player counts

What position does Rust Server hold among Rust servers?

The seven-day player-hours ranking places Rust Server at #15,339, among the top 69% of ranked servers.

Is Rust Server quiet or crowded?

Filed under live counts: Rust Server, 0 players on 50 slots at present. Filed under seven-day average: 0 players.

Operator and status

Which Rust build is Rust Server running?

Rust network protocol 2634 and build 167398 on Linux is what you will find on Rust Server. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Rust Server?

You will find Rust Server online as of now. The uptime it reports puts the last restart at about 9 days 14 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on Rust Server?

The last 48 hours give an average of 174 server fps and a floor of 129. Buildings, deployables and everything else in the world came to as many as 67,770 entities. The peak memory figure stood at 4,252 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is Rust Server hosted?

There is no region on record for Rust Server; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 64.44.100.84:28015.

Connecting

How can you connect to Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 64.44.100.84:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://chicagoservers.co.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players 50 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167398
Build It runs build 167398.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.