Rust Server IndexCard catalogue of Rust servers

Holdings11,733 servers61,573 players186 fresh wipes

Call no.NA15323 On the shelf · online

RUSTY SQUIRREL

Online NA 64.42.177.216:28015 checked 12m ago

Subjects 1. monthly wipes 2. vanilla3. modded4. oxide
Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,323
top 69% · #1507 in NA
Last wipeWiped9 OCT2026 · 19d 14h ago
19d ago · monthly schedule
Next wipe
7d 7h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. in 7d 7hThu 5 Nov, 19:00 UTCFW
  2. in 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
9 OCT 2026Fri 9 Oct, 21:22 UTC19d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on RUSTY SQUIRREL?

You will find no gather rate in the name of RUSTY SQUIRREL. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. Its own label is vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on RUSTY SQUIRREL?

Generated by the game, the procedural map of RUSTY SQUIRREL has size 3,500 and seed 1795157423. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is RUSTY SQUIRREL filed under?

Filed under these Rust Server Index lists is RUSTY SQUIRREL: Modded Rust servers, filed by play style and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to RUSTY SQUIRREL, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: RUSTY SQUIRREL gives gmrust (Game mode): Rust survival, as standard; mp30 (Max players): Player cap: 30; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): North America is the region shown in the server browser. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What should you expect on RUSTY SQUIRREL when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. 28 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does RUSTY SQUIRREL follow?

One wipe a month is all RUSTY SQUIRREL runs, and it comes with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 19 days 14 hours. Its tags state a wipe schedule of once a month.

Player counts

What position does RUSTY SQUIRREL hold among Rust servers?

Filed under rankings: #15,323 for RUSTY SQUIRREL on seven-day player hours, #1,507 in North America, top 69% overall.

How many players are on RUSTY SQUIRREL at the moment?

The live count for RUSTY SQUIRREL stands at 0 players, out of 30 slots. 0 players is the average over the past seven days.

Server details

What version does RUSTY SQUIRREL use?

Rust network protocol 2634 and build 167398 on Windows is what you will find on RUSTY SQUIRREL. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of RUSTY SQUIRREL?

The server is live at this moment: RUSTY SQUIRREL. The uptime it reports puts the last restart at about 16 days 11 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

What is performance like on RUSTY SQUIRREL?

Server fps held at 94 on average across the last 48 hours, never dropping below 67. The entity count reached 69,893, covering buildings, deployables and all else in the world. Up to 6,729 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

Which region is RUSTY SQUIRREL in?

The NA tag places RUSTY SQUIRREL, by its own listing, in North America. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 64.42.177.216:28015.

How to join

How can you connect to RUSTY SQUIRREL?

Two ways in. Type client.connect 64.42.177.216:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2634,^m,^v,NA,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp30
Max players Player cap: 30.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167398
Build It runs build 167398.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Region

NA
North America North America is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.