Rust Server IndexCard catalogue of Rust servers

Holdings11,866 servers102,609 players551 fresh wipes

Call no.4455 On the shelf · online

HoggyPve

Online 64.40.9.103:28369 checked 13m ago

Subjects 1. modded2. oxide
Players now
0/ 200
0% full
7-day average
0
peak 3
Rank
#4,455
top 20%
Last wipeWiped15 OCT2026 · 13d 22h ago
13d ago · no schedule published
Next wipe
6d 23h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
0%else halves by day 3

Coming wipes

  1. in 6d 23hThu 5 Nov, 19:00 UTCFW
  2. in 14d 1hThu 12 Nov, 21:00 UTC
  3. in 34d 23hThu 3 Dec, 19:00 UTCFW
  4. in 42d 1hThu 10 Dec, 21:00 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 21:00 UTC13d ago
3 – running 2
1 OCT 2026Thu 1 Oct, 18:30 UTC FW28d ago
3 halved by day 3 14.1 days 0
17 SEP 2026Thu 17 Sep, 20:22 UTC41d ago
4 halved by day 3 13.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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94/ 500
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127/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
153/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average
63/ 700
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average
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RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on HoggyPve?

You will find no gather rate in the name of HoggyPve. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on HoggyPve?

Size 4,250, seed 1289664800: the game generates the procedural map on HoggyPve. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry HoggyPve?

Filed under these Rust Server Index lists is HoggyPve: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to HoggyPve, and what do they stand for?

Filed under these tags, as published by HoggyPve and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp200 (Max players): The queue ceiling sits at 200; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What should you expect on HoggyPve when wipe day comes?

The average peak across its recent wipes is 3 players. 46 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 3 the crowd had fallen below half when it didn't hold.

Which wipe timetable does HoggyPve follow?

every 4 weeks on Thursday at 21:00 UTC is how HoggyPve wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 13 days 22 hours is when its current world was made.

Population

Where does HoggyPve sit in the rankings?

On player hours over seven days, HoggyPve takes #4,455, within the top 20% of ranked servers.

How many players are on HoggyPve at the moment?

Filed under live counts: HoggyPve, 0 players on 200 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 3. The busiest point in the last 48 hours was 22:00 UTC, averaging 1 players.

Operator and status

What Rust version is HoggyPve on?

Rust network protocol 2635 and build 168909, on Linux, is what HoggyPve runs. Steam keeps your game updated, but the protocol must match for you to join.

Is HoggyPve reachable, and does it stay up?

Right now HoggyPve is up and running. Its reported uptime gives the last restart as roughly 12 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.

What is performance like on HoggyPve?

The last 48 hours give an average of 7 server fps and a floor of 5. The entity count reached 129,348, covering buildings, deployables and all else in the world. Up to 4,849 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

What is the location of HoggyPve?

HoggyPve gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 64.40.9.103:28369.

Connecting

How can you connect to HoggyPve?

Two ways in. Type client.connect 64.40.9.103:28369 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/STbsTAM.

Subject headings explained

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp200
Max players The queue ceiling sits at 200.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.