Rust Server IndexCard catalogue of Rust servers

Holdings11,772 servers62,070 players127 fresh wipes

Call no.2280 Off the shelf · offline

[TEST] Warden test server

Offline 64.40.8.7:28015 checked 2d ago

Subjects 1. modded2. carbon
Players now
0/ 10
0% full
7-day average
4
peak 14
Rank
#2,280
top 10%
Last wipeWiped26 OCT2026 · 2d 4h ago
2d ago · no schedule published
Next wipe
20h
Thu 29 Oct, 19:03 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 19:03 UTC, in 20h. Every Monday at 17:37 and every Thursday at 19:03 UTC · high confidence

usual gap
3.5 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
9players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. in 20hThu 29 Oct, 19:03 UTC
  2. in 4d 19hMon 2 Nov, 17:37 UTC
  3. in 7d 20hThu 5 Nov, 19:00 UTCFW
  4. in 11d 19hMon 9 Nov, 17:37 UTC
  5. in 14d 20hThu 12 Nov, 19:03 UTC
  6. in 18d 19hMon 16 Nov, 17:37 UTC
  7. in 21d 20hThu 19 Nov, 19:03 UTC
  8. in 25d 19hMon 23 Nov, 17:37 UTC

The first 48 hours of its last wipes

Mon 26 OctThu 22 OctMon 19 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
26 OCT 2026Mon 26 Oct, 17:37 UTC2d ago
0 – running 11
22 OCT 2026Thu 22 Oct, 19:03 UTC6d ago
14 held half 3.9 days 1
19 OCT 2026Mon 19 Oct, 19:03 UTC9d ago
12 held half 3 days 0
15 OCT 2026Thu 15 Oct, 19:03 UTC13d ago
6 held half 4 days 0
12 OCT 2026Mon 12 Oct, 19:03 UTC16d ago
9 held half 3 days 2
8 OCT 2026Thu 8 Oct, 19:03 UTC20d ago
9 held half 4 days 3
5 OCT 2026Mon 5 Oct, 19:03 UTC23d ago
6 held half 3 days 2
1 OCT 2026Thu 1 Oct, 17:54 UTC FW27d ago
12 held half 4 days 10
28 SEP 2026Mon 28 Sep, 19:03 UTC30d ago
8 held half 3 days 3
24 SEP 2026Thu 24 Sep, 19:03 UTC34d ago
5 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On [TEST] Warden test server, which rules and settings apply?

The name of [TEST] Warden test server does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.

What is the map on [TEST] Warden test server?

[TEST] Warden test server runs a procedural map of size 3,500 with seed 1337, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry [TEST] Warden test server?

These lists on Rust Server Index take [TEST] Warden test server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Whose server is [TEST] Warden test server?

The same operator most likely runs [TEST] Warden test server and 29 other tracked servers, since all publish a icefuse.net hostname.

Which tags are attached to [TEST] Warden test server, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: [TEST] Warden test server gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What should you expect on [TEST] Warden test server when wipe day comes?

At their busiest, its recent wipes drew 9 players on average. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

How often is [TEST] Warden test server wiped, and on what schedule?

The wipe rhythm of [TEST] Warden test server is every Monday at 17:37 and every Thursday at 19:03 UTC. On Thursday 29 October at 19:03 UTC the next wipe is due. Its present world dates from 2 days 4 hours.

Population

What position does [TEST] Warden test server hold among Rust servers?

On player hours over seven days, [TEST] Warden test server takes #2,280, within the top 10% of ranked servers.

Is [TEST] Warden test server quiet or crowded?

At present [TEST] Warden test server is offline; its last sighting was 2 days 4 hours ago. Averaged across seven days: 4 players, peaking at 14.

Server details

Which Rust build is [TEST] Warden test server running?

Rust network protocol 2635 and build 168909, on Linux, is what [TEST] Warden test server runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of [TEST] Warden test server?

As of now [TEST] Warden test server is offline, with its last appearance 2 days 4 hours ago. Of the last 7 full days, 92 of 168 hours were up, 55% of the time. On 13 September 2026 it was first seen by Rust Server Index.

What is the location of [TEST] Warden test server?

No region is published by [TEST] Warden test server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 64.40.8.7:28015.

How to join

How can you connect to [TEST] Warden test server?

Two ways in. Type client.connect 64.40.8.7:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://icefuse.com/ is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.