[TEST] Warden test server
Offline 64.40.8.7:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 19:03 UTC, in 20h. Every Monday at 17:37 and every Thursday at 19:03 UTC · high confidence
- usual gap
- 3.5 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 9players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- in 20hThu 29 Oct, 19:03 UTC
- in 4d 19hMon 2 Nov, 17:37 UTC
- in 7d 20hThu 5 Nov, 19:00 UTCFW
- in 11d 19hMon 9 Nov, 17:37 UTC
- in 14d 20hThu 12 Nov, 19:03 UTC
- in 18d 19hMon 16 Nov, 17:37 UTC
- in 21d 20hThu 19 Nov, 19:03 UTC
- in 25d 19hMon 23 Nov, 17:37 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
26 OCT 2026Mon 26 Oct, 17:37 UTC2d ago |
0 | – | running | 11 |
22 OCT 2026Thu 22 Oct, 19:03 UTC6d ago |
14 | held half | 3.9 days | 1 |
19 OCT 2026Mon 19 Oct, 19:03 UTC9d ago |
12 | held half | 3 days | 0 |
15 OCT 2026Thu 15 Oct, 19:03 UTC13d ago |
6 | held half | 4 days | 0 |
12 OCT 2026Mon 12 Oct, 19:03 UTC16d ago |
9 | held half | 3 days | 2 |
8 OCT 2026Thu 8 Oct, 19:03 UTC20d ago |
9 | held half | 4 days | 3 |
5 OCT 2026Mon 5 Oct, 19:03 UTC23d ago |
6 | held half | 3 days | 2 |
1 OCT 2026Thu 1 Oct, 17:54 UTC FW27d ago |
12 | held half | 4 days | 10 |
28 SEP 2026Mon 28 Sep, 19:03 UTC30d ago |
8 | held half | 3 days | 3 |
24 SEP 2026Thu 24 Sep, 19:03 UTC34d ago |
5 | held half | 4 days | 0 |
21 SEP 2026Mon 21 Sep, 19:02 UTC37d ago |
7 | held half | 3 days | 0 |
17 SEP 2026Thu 17 Sep, 19:02 UTC41d ago |
12 | held half | 4 days | 4 |
14 SEP 2026Mon 14 Sep, 19:03 UTC44d ago |
8 | held half | 3 days | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On [TEST] Warden test server, which rules and settings apply?
The name of [TEST] Warden test server does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.
What is the map on [TEST] Warden test server?
[TEST] Warden test server runs a procedural map of size 3,500 with seed 1337, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
On Rust Server Index, which lists and filters carry [TEST] Warden test server?
These lists on Rust Server Index take [TEST] Warden test server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Whose server is [TEST] Warden test server?
The same operator most likely runs [TEST] Warden test server and 29 other tracked servers, since all publish a icefuse.net hostname.
Which tags are attached to [TEST] Warden test server, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: [TEST] Warden test server gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What should you expect on [TEST] Warden test server when wipe day comes?
At their busiest, its recent wipes drew 9 players on average. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.
How often is [TEST] Warden test server wiped, and on what schedule?
The wipe rhythm of [TEST] Warden test server is every Monday at 17:37 and every Thursday at 19:03 UTC. On Thursday 29 October at 19:03 UTC the next wipe is due. Its present world dates from 2 days 4 hours.
Population
What position does [TEST] Warden test server hold among Rust servers?
On player hours over seven days, [TEST] Warden test server takes #2,280, within the top 10% of ranked servers.
Is [TEST] Warden test server quiet or crowded?
At present [TEST] Warden test server is offline; its last sighting was 2 days 4 hours ago. Averaged across seven days: 4 players, peaking at 14.
Server details
Which Rust build is [TEST] Warden test server running?
Rust network protocol 2635 and build 168909, on Linux, is what [TEST] Warden test server runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of [TEST] Warden test server?
As of now [TEST] Warden test server is offline, with its last appearance 2 days 4 hours ago. Of the last 7 full days, 92 of 168 hours were up, 55% of the time. On 13 September 2026 it was first seen by Rust Server Index.
What is the location of [TEST] Warden test server?
No region is published by [TEST] Warden test server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 64.40.8.7:28015.
How to join
How can you connect to [TEST] Warden test server?
Two ways in. Type client.connect 64.40.8.7:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://icefuse.com/ is where its website lives.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
