US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis
Online NA 64.40.8.243:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 0.1% of all ranked servers, top 0.1% in NA. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
27 OCT 2026Tue 27 Oct, 12:00 UTC18h ago |
– | – | – | 94 |
26 OCT 2026Mon 26 Oct, 12:01 UTC1d ago |
– | – | – | 53 |
25 OCT 2026Sun 25 Oct, 12:01 UTC2d ago |
– | – | – | 73 |
25 OCT 2026Sun 25 Oct, 11:03 UTC2d ago |
– | – | – | 107 |
24 OCT 2026Sat 24 Oct, 11:00 UTC3d ago |
– | – | – | 126 |
23 OCT 2026Fri 23 Oct, 11:00 UTC4d ago |
– | – | – | 88 |
22 OCT 2026Thu 22 Oct, 18:23 UTC5d ago |
– | – | – | 218 |
22 OCT 2026Thu 22 Oct, 18:11 UTC5d ago |
– | – | – | 567 |
22 OCT 2026Thu 22 Oct, 11:01 UTC5d ago |
– | – | – | 81 |
22 OCT 2026Thu 22 Oct, 08:30 UTC5d ago |
– | – | – | 159 |
21 OCT 2026Wed 21 Oct, 09:19 UTC6d ago |
– | – | – | 25 |
20 OCT 2026Tue 20 Oct, 22:41 UTC7d ago |
– | – | – | 494 |
20 OCT 2026Tue 20 Oct, 11:00 UTC7d ago |
– | – | – | 66 |
19 OCT 2026Mon 19 Oct, 11:01 UTC8d ago |
– | – | – | 73 |
18 OCT 2026Sun 18 Oct, 11:01 UTC9d ago |
– | – | – | 160 |
17 OCT 2026Sat 17 Oct, 11:01 UTC10d ago |
– | – | – | 102 |
16 OCT 2026Fri 16 Oct, 11:00 UTC11d ago |
– | – | – | 78 |
15 OCT 2026Thu 15 Oct, 11:01 UTC12d ago |
– | – | – | 77 |
14 OCT 2026Wed 14 Oct, 11:01 UTC13d ago |
– | – | – | 113 |
13 OCT 2026Tue 13 Oct, 11:01 UTC14d ago |
– | – | – | 59 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, which rules and settings apply?
No gather rate appears in the name US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis. The group limit is 8 players, the game's default. The server runs combat training, aim and PvP training, with loot provided. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. VAC is on: Valve's anti-cheat is enabled.
What is the map on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
Size 6,000, seed 1337: the game generates the procedural map on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.
Tags
On Rust Server Index, which lists and filters carry US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
These lists on Rust Server Index take US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis: Modded Rust servers, filed by play style, Aim training servers, filed and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 200; Average players: 200+ on average.
Whose server is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis publishes a hellis.gg hostname, as do 2 other servers we track, which points to one operator for them all.
What is meant by the tags on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
These are the tags US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp475 (Max players): Player cap: 475; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^d (Combat training): Loot is given to you for aim and PvP practice; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon; NA (North America): Server browser region: North America. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
Which wipe timetable does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis follow?
None of the resets on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis counts as a wipe: a new world every few hours, and no wipe schedule kept.
Player counts
Where does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis sit in the rankings?
The seven-day player-hours ranking places US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis at #8 and #1 in North America, among the top 0.1% of ranked servers.
Is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis quiet or crowded?
US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis is currently showing 366 players on 475 slots. Filed under seven-day figures: an average of 380 players and a peak of 1,099. Over the last 48 hours, 01:00 UTC drew the highest average: 800 players.
Server details
What version does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis use?
Rust network protocol 2635 and build 168909, on Linux, is what US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis runs. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
The server is live at this moment: US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis. The uptime it reports puts the last restart at about 17 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.
Is the performance on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis good?
The last 48 hours give an average of 30 server fps and a floor of 30. Buildings, deployables and everything else in the world came to as many as 15,474 entities. The peak memory figure stood at 7,855 MB. What players feel as lag is low fps together with a rising entity count.
Which region is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis in?
US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis gives North America as its location and the tag NA. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 64.40.8.243:28015.
How to join
What is the way onto US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
Two ways in. Type client.connect 64.40.8.243:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://discord.com/invite/chQQmVKGCu is where its website lives.
Server tags
What each one means.
Published as mp475,ptrak,$r?,v2635,^z,^y,^d,NA,gmrust,cs168909,ts8
Game
gmrust
mp475
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^d
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
