Rust Server IndexCard catalogue of Rust servers

Holdings11,628 servers37,519 players100 fresh wipes

Call no.NA0008 On the shelf · online

US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis

Online NA 64.40.8.243:28015 checked 10m ago

Subjects 1. modded2. carbon
Players now
366/ 475
77% full
7-day average
380
peak 1,099
Rank
#8
top 0.1% · #1 in NA
No wipesNo wipesResets
11 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
02505007501k07:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
1510152020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 0.1% of all ranked servers, top 0.1% in NA. Ranked on player hours over the last seven days.

Record sheet E · date due

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
27 OCT 2026Tue 27 Oct, 12:00 UTC18h ago
– – – 94
26 OCT 2026Mon 26 Oct, 12:01 UTC1d ago
– – – 53
25 OCT 2026Sun 25 Oct, 12:01 UTC2d ago
– – – 73
25 OCT 2026Sun 25 Oct, 11:03 UTC2d ago
– – – 107
24 OCT 2026Sat 24 Oct, 11:00 UTC3d ago
– – – 126
23 OCT 2026Fri 23 Oct, 11:00 UTC4d ago
– – – 88
22 OCT 2026Thu 22 Oct, 18:23 UTC5d ago
– – – 218
22 OCT 2026Thu 22 Oct, 18:11 UTC5d ago
– – – 567
22 OCT 2026Thu 22 Oct, 11:01 UTC5d ago
– – – 81
22 OCT 2026Thu 22 Oct, 08:30 UTC5d ago
– – – 159
Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
EU | Helli's Aimtrain | Facechecks/1v1/Ranked/HellisEU · groups of 28+ · monthly · 1,286 on average
433/ 500
Reference desk

Quick answers

From the figures on this page.

Settings and map

On US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, which rules and settings apply?

No gather rate appears in the name US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis. The group limit is 8 players, the game's default. The server runs combat training, aim and PvP training, with loot provided. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. VAC is on: Valve's anti-cheat is enabled.

What is the map on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

Size 6,000, seed 1337: the game generates the procedural map on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.

Tags

On Rust Server Index, which lists and filters carry US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

These lists on Rust Server Index take US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis: Modded Rust servers, filed by play style, Aim training servers, filed and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 200; Average players: 200+ on average.

Whose server is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis publishes a hellis.gg hostname, as do 2 other servers we track, which points to one operator for them all.

What is meant by the tags on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

These are the tags US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp475 (Max players): Player cap: 475; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^d (Combat training): Loot is given to you for aim and PvP practice; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon; NA (North America): Server browser region: North America. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

Which wipe timetable does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis follow?

None of the resets on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis counts as a wipe: a new world every few hours, and no wipe schedule kept.

Player counts

Where does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis sit in the rankings?

The seven-day player-hours ranking places US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis at #8 and #1 in North America, among the top 0.1% of ranked servers.

Is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis quiet or crowded?

US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis is currently showing 366 players on 475 slots. Filed under seven-day figures: an average of 380 players and a peak of 1,099. Over the last 48 hours, 01:00 UTC drew the highest average: 800 players.

Server details

What version does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis use?

Rust network protocol 2635 and build 168909, on Linux, is what US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

The server is live at this moment: US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis. The uptime it reports puts the last restart at about 17 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

Is the performance on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis good?

The last 48 hours give an average of 30 server fps and a floor of 30. Buildings, deployables and everything else in the world came to as many as 15,474 entities. The peak memory figure stood at 7,855 MB. What players feel as lag is low fps together with a rising entity count.

Which region is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis in?

US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis gives North America as its location and the tag NA. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 64.40.8.243:28015.

How to join

What is the way onto US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

Two ways in. Type client.connect 64.40.8.243:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://discord.com/invite/chQQmVKGCu is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp475,ptrak,$r?,v2635,^z,^y,^d,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp475
Max players Player cap: 475.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Gameplay

^d
Combat training Loot is given to you for aim and PvP practice.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Region

NA
North America Server browser region: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.