AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis
Online OC 51.161.219.251:28010 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 1% of all ranked servers, top 4% in OC. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
28 OCT 2026Wed 28 Oct, 22:01 UTC20h ago |
– | – | – | 10 |
27 OCT 2026Tue 27 Oct, 22:01 UTC1d ago |
– | – | – | 2 |
26 OCT 2026Mon 26 Oct, 22:01 UTC2d ago |
– | – | – | 1 |
25 OCT 2026Sun 25 Oct, 22:01 UTC3d ago |
– | – | – | 4 |
24 OCT 2026Sat 24 Oct, 22:01 UTC4d ago |
– | – | – | 9 |
23 OCT 2026Fri 23 Oct, 22:01 UTC5d ago |
– | – | – | 4 |
22 OCT 2026Thu 22 Oct, 22:01 UTC6d ago |
– | – | – | 8 |
21 OCT 2026Wed 21 Oct, 22:01 UTC7d ago |
– | – | – | 4 |
20 OCT 2026Tue 20 Oct, 22:01 UTC8d ago |
– | – | – | 2 |
19 OCT 2026Mon 19 Oct, 22:01 UTC9d ago |
– | – | – | 6 |
18 OCT 2026Sun 18 Oct, 22:01 UTC10d ago |
– | – | – | 4 |
17 OCT 2026Sat 17 Oct, 22:01 UTC11d ago |
– | – | – | 0 |
16 OCT 2026Fri 16 Oct, 22:01 UTC12d ago |
– | – | – | 7 |
15 OCT 2026Thu 15 Oct, 22:01 UTC13d ago |
– | – | – | 4 |
14 OCT 2026Wed 14 Oct, 22:01 UTC14d ago |
– | – | – | 3 |
14 OCT 2026Wed 14 Oct, 21:05 UTC14d ago |
– | – | – | 1 |
13 OCT 2026Tue 13 Oct, 22:01 UTC15d ago |
– | – | – | 1 |
12 OCT 2026Mon 12 Oct, 22:01 UTC16d ago |
– | – | – | 1 |
11 OCT 2026Sun 11 Oct, 22:01 UTC17d ago |
– | – | – | 3 |
10 OCT 2026Sat 10 Oct, 22:01 UTC18d ago |
– | – | – | 6 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis run?
You will find no gather rate in the name of AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis. The default group limit of 8 players applies. Filed under combat training, practice for aim and PvP, with loot given out. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map is in use on AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
Generated by the game, the procedural map of AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis has size 6,000 and seed 1337. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.
Tags and filters
Where does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis are Oceania servers, filed A to Z, Modded Rust servers, filed by play style and Aim training servers, filed. It appears under the following filters on the server list: Region: Oceania; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Average players: 50+ on average.
Whose server is AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
A hellis.gg hostname is published by AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, and by 2 other servers we track; the same operator most likely runs them.
Which tags are attached to AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, and what do they stand for?
These are the tags AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^d (Combat training): Practise aim and PvP, with loot provided; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Carbon provides the plugin framework; OC (Oceania): Oceania is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
When does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis wipe?
None of the resets on AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis counts as a wipe: a new world every few hours, and no wipe schedule kept.
Player counts
How is AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis ranked compared with the rest?
The seven-day player-hours ranking places AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis at #330 and #8 in Oceania, among the top 1% of ranked servers.
What does the player count on AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis look like?
AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis is currently showing 7 players on 50 slots. Filed under seven-day figures: an average of 54 players and a peak of 220. The busiest point in the last 48 hours was 08:00 UTC, averaging 151 players.
Operator and status
Which Rust build is AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis running?
Rust network protocol 2635 and build 168909, on Linux, is what AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis runs. The protocol must match before you can join, and Steam takes care of updating it.
Is AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis reachable, and does it stay up?
Right now AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis is up and running. Its reported uptime gives the last restart as roughly 19 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.
How well does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis perform?
Averaged over the last 48 hours, server fps was 30, with a low of 30. Buildings, deployables and everything else in the world came to as many as 7,721 entities. The peak memory figure stood at 3,476 MB. What players feel as lag is low fps together with a rising entity count.
What is the location of AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
The OC tag places AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, by its own listing, in Oceania. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 51.161.219.251:28010.
Joining the server
What steps lead onto AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
If you would rather use the console, press F1 in Rust and enter client.connect 51.161.219.251:28010. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://discord.com/invite/chQQmVKGCu is where its website lives.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^z,^y,^d,OC,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^d
Mods and access
^z
^y
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
