Rust Server IndexCard catalogue of Rust servers

Holdings11,899 servers104,128 players421 fresh wipes

Call no.OC0330 On the shelf · online

AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis

Online OC 51.161.219.251:28010 checked 11m ago

Subjects 1. modded2. carbon
Players now
7/ 50
14% full
7-day average
54
peak 220
Rank
#330
top 1% · #8 in OC
No wipesNo wipesResets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
05010015020019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers, top 4% in OC. Ranked on player hours over the last seven days.

Record sheet E · date due

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
28 OCT 2026Wed 28 Oct, 22:01 UTC20h ago
– – – 10
27 OCT 2026Tue 27 Oct, 22:01 UTC1d ago
– – – 2
26 OCT 2026Mon 26 Oct, 22:01 UTC2d ago
– – – 1
25 OCT 2026Sun 25 Oct, 22:01 UTC3d ago
– – – 4
24 OCT 2026Sat 24 Oct, 22:01 UTC4d ago
– – – 9
23 OCT 2026Fri 23 Oct, 22:01 UTC5d ago
– – – 4
22 OCT 2026Thu 22 Oct, 22:01 UTC6d ago
– – – 8
21 OCT 2026Wed 21 Oct, 22:01 UTC7d ago
– – – 4
20 OCT 2026Tue 20 Oct, 22:01 UTC8d ago
– – – 2
19 OCT 2026Mon 19 Oct, 22:01 UTC9d ago
– – – 6
Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
EU | Helli's Aimtrain | Facechecks/1v1/Ranked/HellisEU · groups of 29+ · monthly · 1,313 on average
2161/ 2150
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis run?

You will find no gather rate in the name of AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis. The default group limit of 8 players applies. Filed under combat training, practice for aim and PvP, with loot given out. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is in use on AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

Generated by the game, the procedural map of AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis has size 6,000 and seed 1337. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.

Tags and filters

Where does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis are Oceania servers, filed A to Z, Modded Rust servers, filed by play style and Aim training servers, filed. It appears under the following filters on the server list: Region: Oceania; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Average players: 50+ on average.

Whose server is AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

A hellis.gg hostname is published by AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, and by 2 other servers we track; the same operator most likely runs them.

Which tags are attached to AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, and what do they stand for?

These are the tags AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^d (Combat training): Practise aim and PvP, with loot provided; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Carbon provides the plugin framework; OC (Oceania): Oceania is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

When does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis wipe?

None of the resets on AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis counts as a wipe: a new world every few hours, and no wipe schedule kept.

Player counts

How is AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis ranked compared with the rest?

The seven-day player-hours ranking places AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis at #330 and #8 in Oceania, among the top 1% of ranked servers.

What does the player count on AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis look like?

AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis is currently showing 7 players on 50 slots. Filed under seven-day figures: an average of 54 players and a peak of 220. The busiest point in the last 48 hours was 08:00 UTC, averaging 151 players.

Operator and status

Which Rust build is AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis running?

Rust network protocol 2635 and build 168909, on Linux, is what AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis runs. The protocol must match before you can join, and Steam takes care of updating it.

Is AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis reachable, and does it stay up?

Right now AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis is up and running. Its reported uptime gives the last restart as roughly 19 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.

How well does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis perform?

Averaged over the last 48 hours, server fps was 30, with a low of 30. Buildings, deployables and everything else in the world came to as many as 7,721 entities. The peak memory figure stood at 3,476 MB. What players feel as lag is low fps together with a rising entity count.

What is the location of AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

The OC tag places AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, by its own listing, in Oceania. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 51.161.219.251:28010.

Joining the server

What steps lead onto AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

If you would rather use the console, press F1 in Rust and enter client.connect 51.161.219.251:28010. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://discord.com/invite/chQQmVKGCu is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^d,OC,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players Player cap: 50.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Gameplay

^d
Combat training Practise aim and PvP, with loot provided.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Carbon provides the plugin framework.

Region

OC
Oceania Oceania is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.