PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN
Online 64.40.8.156:23014 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 20:32 UTC, in 1d 0h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?
The name of PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN does not state a gather rate. A maximum of 100 players per group applies. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?
PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN runs a procedural map of size 3,500 with seed 1, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Mods / FPS+ / 4 Max.
Tags and filters
Which lists and filters on Rust Server Index is PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN filed under?
The Rust Server Index lists that include PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Which operator stands behind PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?
PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN publishes a theprojectlazarus.com hostname, as do 2 other servers we track, which points to one operator for them all.
How should you read the tags listed for PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?
The server's own tags are listed here, and the game's server browser reads them: PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN gives gmvanilla (Game mode): Unmodified survival rules; mp50 (Max players): Player cap: 50; ts100 (Group limit): Groups are capped at 100; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs163493 (Build): The game build here is 163493; ptrak (Networking): The standard RakNet layer carries the connection; $rus1 (Region code): us1 is the region code recorded here; ^w (Weekly): One wipe each week; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
How often is PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN wiped, and on what schedule?
weekly: 7 days after its last wipe is the basis for the estimate of PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN's next wipe. On Thursday 29 October at 20:32 UTC the next wipe is due. The world it runs now was made 47 days 23 hours. Its tags carry a wipe schedule of once a week.
Player counts
What position does PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN hold among Rust servers?
On player hours over seven days, PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN takes #15,373, within the top 69% of ranked servers.
Is PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN quiet or crowded?
PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN is currently showing 0 players on 50 slots. 0 players is the average over the past seven days.
Server details
What Rust version is PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN on?
Rust network protocol 2633 and build 163493 on Linux is what you will find on PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN. To join you need the same protocol; Steam handles the update.
How reliable is PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN, and is it online now?
You will find PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN online as of now. Its reported uptime gives the last restart as roughly 16 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.
How well does PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN perform?
The last 48 hours give an average of 40 server fps and a floor of 38. The entity count reached 87,124, covering buildings, deployables and all else in the world. Memory use reached as much as 2,790 MB. What players feel as lag is low fps together with a rising entity count.
What is the location of PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?
There is no region on record for PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN; the region code is us1. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 64.40.8.156:23014.
Connecting
What is the way onto PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?
Enter client.connect 64.40.8.156:23014 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$rus1,v2633,^w,gmvanilla,cs163493,ts100,^o^z
Game
gmvanilla
mp50
ts100
v2633
cs163493
ptrak
$rus1
Wipe schedule
^w
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.