Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players7 fresh wipes

Call no.15247 Off the shelf · offline

MTRTEST2

Offline 64.40.8.143:22015 checked 10d ago

Subjects 1. modded2. oxide
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,247
top 69%
Last wipeWiped16 OCT2026 · 12d 14h ago
12d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep17 Oct21 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.1 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
16 OCT 2026Fri 16 Oct, 03:30 UTC12d ago
2 – running 1
15 OCT 2026Thu 15 Oct, 00:52 UTC13d ago
3 – 1.1 days 0
20 SEP 2026Sun 20 Sep, 15:40 UTC38d ago
2 halved by day 1 24.4 days 0
19 SEP 2026Sat 19 Sep, 15:41 UTC39d ago
14+3 queue – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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205/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average
121/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
183/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
126/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
19/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
50/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does MTRTEST2 run?

The name of MTRTEST2 does not state a gather rate. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Tags

Which lists and filters on Rust Server Index is MTRTEST2 filed under?

These lists on Rust Server Index take MTRTEST2: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to MTRTEST2, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: MTRTEST2 gives gmvanilla (Game mode): Filed under vanilla survival; mp100 (Max players): Player cap: 100; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on MTRTEST2?

Its recent wipes averaged 2 players at peak. The latest wipe peaked 34 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.

Which wipe timetable does MTRTEST2 follow?

No next wipe can be predicted for MTRTEST2: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 12 days 14 hours.

Players and ranking

What position does MTRTEST2 hold among Rust servers?

Filed under rankings: #15,247 for MTRTEST2 on seven-day player hours, top 69% overall.

What does the player count on MTRTEST2 look like?

At present MTRTEST2 is offline; its last sighting was 10 days ago.

Server details

What Rust version is MTRTEST2 on?

Rust network protocol 2634 and build 167781 on Linux is what you will find on MTRTEST2. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of MTRTEST2?

As of now MTRTEST2 is offline, with its last appearance 10 days ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 18 September 2026.

Which region is MTRTEST2 in?

No region is published by MTRTEST2. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 64.40.8.143:22015.

How to join

What steps lead onto MTRTEST2?

Enter client.connect 64.40.8.143:22015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Filed under vanilla survival.
mp100
Max players Player cap: 100.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build The game build here is 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.