MTRTEST
Offline 64.40.8.143:21015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
14 OCT 2026Wed 14 Oct, 07:44 UTC15d ago |
2 | – | running | 2 |
13 OCT 2026Tue 13 Oct, 17:29 UTC16d ago |
2 | – | 0.6 days | 2 |
12 OCT 2026Mon 12 Oct, 10:31 UTC17d ago |
2 | – | 1.3 days | 1 |
11 OCT 2026Sun 11 Oct, 15:51 UTC18d ago |
3 | – | 0.8 days | 3 |
11 OCT 2026Sun 11 Oct, 03:04 UTC18d ago |
3 | – | 0.5 days | 0 |
9 OCT 2026Fri 9 Oct, 21:46 UTC19d ago |
3 | – | 1.2 days | 1 |
6 OCT 2026Tue 6 Oct, 19:47 UTC22d ago |
2 | held half | 3.1 days | 2 |
1 OCT 2026Thu 1 Oct, 22:36 UTC FW27d ago |
1 | held half | 4.9 days | 1 |
1 OCT 2026Thu 1 Oct, 01:33 UTC28d ago |
2 | – | 0.9 days | 1 |
29 SEP 2026Tue 29 Sep, 06:01 UTC30d ago |
2 | – | 1.8 days | 0 |
26 SEP 2026Sat 26 Sep, 21:38 UTC32d ago |
3 | – | 2.3 days | 2 |
24 SEP 2026Thu 24 Sep, 06:11 UTC35d ago |
1 | – | 2.6 days | 1 |
23 SEP 2026Wed 23 Sep, 20:24 UTC35d ago |
3 | – | 0.4 days | 1 |
22 SEP 2026Tue 22 Sep, 15:47 UTC37d ago |
3 | – | 1.2 days | 1 |
17 SEP 2026Thu 17 Sep, 15:52 UTC42d ago |
210 | halved by day 4 | 5 days | 1 |
17 SEP 2026Thu 17 Sep, 06:51 UTC42d ago |
210 | – | 0.4 days | 1 |
16 SEP 2026Wed 16 Sep, 20:25 UTC42d ago |
210+1 queue | – | 0.4 days | 1 |
16 SEP 2026Wed 16 Sep, 10:24 UTC43d ago |
210+1 queue | – | 0.4 days | 0 |
15 SEP 2026Tue 15 Sep, 23:18 UTC43d ago |
210+1 queue | – | 0.5 days | 0 |
15 SEP 2026Tue 15 Sep, 12:18 UTC44d ago |
4+1 queue | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On MTRTEST, which rules and settings apply?
You will find no gather rate in the name of MTRTEST. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Lists and filters
Which lists and filters on Rust Server Index is MTRTEST filed under?
Filed under these Rust Server Index lists is MTRTEST: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to MTRTEST, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: MTRTEST gives gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): 1 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167584 (Build): The game build here is 167584; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
What happens on wipe day at MTRTEST?
At their busiest, its recent wipes drew 2 players on average. 0 hours into the latest wipe, the crowd reached its peak.
Which wipe timetable does MTRTEST follow?
There is no next wipe to predict for MTRTEST, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 15 days 8 hours.
Players and ranking
How is MTRTEST ranked compared with the rest?
On player hours over seven days, MTRTEST takes #11,503, within the top 53% of ranked servers.
Is MTRTEST quiet or crowded?
The last check found MTRTEST offline, last seen 15 days 4 hours ago.
Server details
Which Rust build is MTRTEST running?
Rust network protocol 2634 and build 167584, on Linux, is what MTRTEST runs. The protocol must match before you can join, and Steam takes care of updating it.
Is MTRTEST reachable, and does it stay up?
Last seen 15 days 4 hours ago, MTRTEST is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.
What is the location of MTRTEST?
No region is published by MTRTEST. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 64.40.8.143:21015.
How to join
What is the way onto MTRTEST?
Two ways in. Type client.connect 64.40.8.143:21015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla
mp1
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.