Rust Server IndexCard catalogue of Rust servers

Holdings11,739 servers61,775 players186 fresh wipes

Call no.15463 Off the shelf · offline

ScapeRoom

Offline 64.40.8.143:20015 checked 38d ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,463
no region published
Last wipeWiped18 SEP2026 · 40d 12h ago
40d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.1 daysbetween real wipes
wipe-day peak
22players, last three wipes

The first 48 hours of its last wipes

Fri 18 SepThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 45 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
18 SEP 2026Fri 18 Sep, 22:31 UTC40d ago
12 – running 0
17 SEP 2026Thu 17 Sep, 20:16 UTC41d ago
33 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Map and rules

On ScapeRoom, which rules and settings apply?

The name of ScapeRoom does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Tags and filters

Where does ScapeRoom appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take ScapeRoom: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for ScapeRoom?

The server's own tags are listed here, and the game's server browser reads them: ScapeRoom gives gmvanilla (Game mode): Unmodified survival rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Joining needs you on game protocol 2633; cs163794 (Build): The game build here is 163794; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on ScapeRoom?

The average peak across its recent wipes is 22 players. The latest wipe peaked 45 hours in.

How often is ScapeRoom wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of ScapeRoom's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 40 days 12 hours is when its current world was made.

Player counts

Where does ScapeRoom sit in the rankings?

Filed under rankings: #15,463 for ScapeRoom on seven-day player hours, top – overall.

Is ScapeRoom quiet or crowded?

Filed under offline: ScapeRoom, last seen 38 days 14 hours ago.

Server facts

Which Rust build is ScapeRoom running?

Rust network protocol 2633 and build 163794 on Linux is what you will find on ScapeRoom. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of ScapeRoom?

Last seen 38 days 14 hours ago, ScapeRoom is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

Which region is ScapeRoom in?

ScapeRoom gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 64.40.8.143:20015.

Joining the server

What is the way onto ScapeRoom?

If you would rather use the console, press F1 in Rust and enter client.connect 64.40.8.143:20015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs163794,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival rules.
mp50
Max players 50 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Joining needs you on game protocol 2633.
cs163794
Build The game build here is 163794.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.