TJA4-TEST
Online 64.31.32.5:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on TJA4-TEST?
The name of TJA4-TEST does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.
Which map is in use on TJA4-TEST?
Generated by the game, the procedural map of TJA4-TEST has size 2,000 and seed 1337. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags
On Rust Server Index, which lists and filters carry TJA4-TEST?
Filed under these Rust Server Index lists is TJA4-TEST: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to TJA4-TEST, and what do they stand for?
Filed under these tags, as published by TJA4-TEST and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp1000 (Max players): Player cap: 1,000; ts8 (Group limit): Game default applies: teams of up to 8; v2632 (Protocol): The protocol is 2632; older or newer clients cannot join; cs161125 (Build): The game build here is 161125; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
How often is TJA4-TEST wiped, and on what schedule?
The record holds too few of TJA4-TEST's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 58 days 8 hours.
Population
Where does TJA4-TEST sit in the rankings?
On player hours over seven days, TJA4-TEST takes #15,339, within the top 69% of ranked servers.
How many players are on TJA4-TEST at the moment?
The live count for TJA4-TEST stands at 0 players, out of 1,000 slots. Filed under seven-day average: 0 players.
Server details
Which Rust build is TJA4-TEST running?
Rust network protocol 2632 and build 161125 on Linux is what you will find on TJA4-TEST. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is TJA4-TEST, and is it online now?
The server is live at this moment: TJA4-TEST. Its reported uptime gives the last restart as roughly 8 days 14 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
How well does TJA4-TEST perform?
The last 48 hours give an average of 222 server fps and a floor of 194. Buildings, deployables and everything else in the world came to as many as 14,996 entities. Up to 5,524 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.
What is the location of TJA4-TEST?
TJA4-TEST gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 64.31.32.5:28015.
Joining the server
How can you connect to TJA4-TEST?
If you would rather use the console, press F1 in Rust and enter client.connect 64.31.32.5:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp1000,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z
Game
gmrust
mp1000
ts8
v2632
cs161125
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.