Rust Server IndexCard catalogue of Rust servers

Holdings11,620 servers32,059 players73 fresh wipes

Call no.7980 On the shelf · online

NaGiNaGI

Online 64.31.11.27:28080 checked 11m ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#7,980
top 36%
Last wipeWiped24 OCT2026 · 4d 17h ago
4d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
24 OCT 2026Sat 24 Oct, 12:39 UTC4d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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EU
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
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Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on NaGiNaGI?

The name of NaGiNaGI does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on NaGiNaGI?

Size 2,517, seed 481981: the game generates the procedural map on NaGiNaGI. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is NaGiNaGI filed under?

These lists on Rust Server Index take NaGiNaGI: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on NaGiNaGI?

Filed under these tags, as published by NaGiNaGI and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What happens on wipe day at NaGiNaGI?

At their busiest, its recent wipes drew 2 players on average. 2 hours into the latest wipe, the crowd reached its peak.

When does NaGiNaGI wipe?

NaGiNaGI's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 4 days 17 hours.

Players and ranking

What position does NaGiNaGI hold among Rust servers?

The seven-day player-hours ranking places NaGiNaGI at #7,980, among the top 36% of ranked servers.

What does the player count on NaGiNaGI look like?

The live count for NaGiNaGI stands at 0 players, out of 50 slots. Averaged across seven days: 0 players, peaking at 2. The busiest point in the last 48 hours was 10:00 UTC, averaging 0 players.

Operator and status

What Rust version is NaGiNaGI on?

Rust network protocol 2635 and build 168909, on Windows, is what NaGiNaGI runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of NaGiNaGI?

The server is live at this moment: NaGiNaGI. About 30 hours ago, by its own uptime figure, is when it last restarted. Of the last 4 full days, 95 of 96 hours were up, 99% of the time. On 24 October 2026 it was first seen by Rust Server Index.

What is performance like on NaGiNaGI?

The last 48 hours give an average of 200 server fps and a floor of 124. Buildings, deployables and everything else in the world came to as many as 32,534 entities. Up to 1,989 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

Which region is NaGiNaGI in?

There is no region on record for NaGiNaGI; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 64.31.11.27:28080.

Connecting

What is the way onto NaGiNaGI?

Two ways in. Type client.connect 64.31.11.27:28080 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players Player cap: 50.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.