EZLogik Build Home (dev)
Online 64.223.131.132:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.8 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
9 OCT 2026Fri 9 Oct, 12:49 UTC19d ago |
1 | – | running | 1 |
3 OCT 2026Sat 3 Oct, 23:55 UTC25d ago |
0 | – | 5.5 days | 0 |
1 OCT 2026Thu 1 Oct, 03:48 UTC28d ago |
1 | halved by day 1 | 2.8 days | 0 |
30 SEP 2026Wed 30 Sep, 20:41 UTC28d ago |
1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On EZLogik Build Home (dev), which rules and settings apply?
The name of EZLogik Build Home (dev) does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.
Tags
Where does EZLogik Build Home (dev) appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is EZLogik Build Home (dev): Modded Rust servers, filed by play style and Build and creative servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags listed for EZLogik Build Home (dev)?
These are the tags EZLogik Build Home (dev) publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
What happens on wipe day at EZLogik Build Home (dev)?
At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 1.
Which wipe timetable does EZLogik Build Home (dev) follow?
EZLogik Build Home (dev) wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 19 days 18 hours is when its current world was made.
Population
What position does EZLogik Build Home (dev) hold among Rust servers?
On player hours over seven days, EZLogik Build Home (dev) takes #11,444, within the top 51% of ranked servers.
How many players are on EZLogik Build Home (dev) at the moment?
The live count for EZLogik Build Home (dev) stands at 0 players, out of 10 slots. Averaged across seven days: 0 players, peaking at 1. Filed under busiest hour: 01:00 UTC in the last 48 hours, averaging 1 players.
Operator and status
What version does EZLogik Build Home (dev) use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on EZLogik Build Home (dev). The protocol must match before you can join, and Steam takes care of updating it.
How reliable is EZLogik Build Home (dev), and is it online now?
Right now EZLogik Build Home (dev) is up and running. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 26 September 2026 it was first seen by Rust Server Index.
What is the location of EZLogik Build Home (dev)?
EZLogik Build Home (dev) gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 64.223.131.132:28015.
How to join
What steps lead onto EZLogik Build Home (dev)?
Enter client.connect 64.223.131.132:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.