[HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15
Online NA 64.140.169.50:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:03 UTC, in 17h. Its biweekly schedule tag · low confidence
- usual gap
- 14.2 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 5
Coming wipes
- in 17hFri 30 Oct, 05:03 UTC
- in 7d 7hThu 5 Nov, 19:00 UTCFW
- in 14d 17hFri 13 Nov, 05:03 UTC
- in 28d 17hFri 27 Nov, 05:03 UTC
- in 35d 7hThu 3 Dec, 19:00 UTCFW
- in 42d 17hFri 11 Dec, 05:03 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
16 OCT 2026Fri 16 Oct, 05:03 UTC13d ago |
0 | – | running | 0 |
1 OCT 2026Thu 1 Oct, 17:42 UTC FW27d ago |
2 | halved by day 5 | 14.5 days | 0 |
17 SEP 2026Thu 17 Sep, 17:10 UTC41d ago |
0 | – | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?
You will find no gather rate in the name of [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. Filed under plugins: Oxide. Vanilla is the server's own description: filed under vanilla: Facepunch's game, unaltered. VAC is on: Valve's anti-cheat is enabled.
What is the map on [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?
Generated by the game, the procedural map of [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 has size 4,500 and seed 388239. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags
Which lists and filters on Rust Server Index is [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 filed under?
These lists on Rust Server Index take [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15: Community Rust servers, indexed, North American Rust servers and Vanilla Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Whose server is [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?
The same operator most likely runs [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 and 1 other tracked server, since all publish a hzn.gg hostname.
Which tags are attached to [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 gives gmvanilla (Game mode): Filed under vanilla survival; mp150 (Max players): The queue ceiling sits at 150; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^o (Oxide): This server uses Oxide (uMod) for plugins; NA (North America): North America is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
How does a wipe day run on [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?
At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. By day 5 the crowd had fallen below half when it didn't hold.
Which wipe timetable does [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 follow?
Its schedule is unconfirmed: too few of [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15's wipes are on record, and the prediction follows the tag. On Friday 30 October at 05:03 UTC the next wipe is due. The world it runs now was made 13 days 6 hours. Its tags state wipes every two weeks.
Population
Where does [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 sit in the rankings?
Filed under rankings: #6,743 for [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 on seven-day player hours, #1,057 in North America, top 30% overall.
Is [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 quiet or crowded?
Filed under live counts: [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15, 0 players on 150 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 3.
Server details
What version does [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 use?
Rust network protocol 2635 and build 168909, on Linux, is what [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 runs. To join you need the same protocol; Steam handles the update.
How reliable is [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15, and is it online now?
You will find [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 online as of now. Its reported uptime gives the last restart as roughly 45 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.
How well does [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 perform?
The last 48 hours give an average of 211 server fps and a floor of 169. The entity count reached 114,133, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,629 MB. What players feel as lag is low fps together with a rising entity count.
What is the location of [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?
[HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 gives North America as its location and the tag NA. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 64.140.169.50:28015.
How to join
What is the way onto [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?
Two ways in. Type client.connect 64.140.169.50:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp150,ptrak,$r?,v2635,^b,^v,NA,gmvanilla,cs168909,ts8,^o
Game
gmvanilla
mp150
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^o
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.