Rust Server IndexCard catalogue of Rust servers

Holdings11,866 servers102,609 players551 fresh wipes

Call no.15289 On the shelf · online

Trust No One

Online 63.135.74.35:28015 checked 14m ago

Subjects 1. modded2. oxide
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,289
top 69%
Last wipeWiped18 OCT2026 · 11d 6h ago
11d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct17 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.7 daysbetween real wipes
wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
18 OCT 2026Sun 18 Oct, 13:24 UTC11d ago
2 – running 0
17 OCT 2026Sat 17 Oct, 20:34 UTC11d ago
2 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 151 on average
94/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
127/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
153/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average
63/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average
185/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average
348/ 350
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Trust No One, which rules and settings apply?

No gather rate appears in the name Trust No One. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Trust No One?

Trust No One runs a procedural map of size 4,500 with seed 1586544950, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry Trust No One?

The Rust Server Index lists that include Trust No One are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for Trust No One?

These are the tags Trust No One publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What should you expect on Trust No One when wipe day comes?

Its recent wipes averaged 2 players at peak. The latest wipe peaked 3 hours in.

Which wipe timetable does Trust No One follow?

Its rhythm is not yet clear, since the record holds too few of Trust No One's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 11 days 6 hours is when its current world was made.

Player counts

What position does Trust No One hold among Rust servers?

The seven-day player-hours ranking places Trust No One at #15,289, among the top 69% of ranked servers.

What does the player count on Trust No One look like?

Trust No One is currently showing 0 players on 100 slots. Averaged over the last seven days, the count is 0 players.

Server details

Which Rust build is Trust No One running?

Rust network protocol 2635 and build 168909, on Windows, is what Trust No One runs. To join you need the same protocol; Steam handles the update.

How reliable is Trust No One, and is it online now?

Right now Trust No One is up and running. About 3 days 15 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 160 of 168 hours were up, 95% of the time. The earliest sighting at Rust Server Index is 6 October 2026.

Is the performance on Trust No One good?

Server fps held at 100 on average across the last 48 hours, never dropping below 85. Buildings, deployables and everything else in the world came to as many as 114,703 entities. Memory use reached as much as 3,939 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is Trust No One hosted?

There is no region on record for Trust No One; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 63.135.74.35:28015.

Connecting

What is the way onto Trust No One?

Two ways in. Type client.connect 63.135.74.35:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players 100 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.