Living World checkpoint
Offline 62.45.100.181:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does Living World checkpoint run?
You will find no gather rate in the name of Living World checkpoint. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. VAC is on: Valve's anti-cheat is enabled.
What is the map on Living World checkpoint?
A procedural map, generated by the game, is what Living World checkpoint runs.
Lists and filters
Which lists and filters on Rust Server Index is Living World checkpoint filed under?
Filed under these Rust Server Index lists is Living World checkpoint: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by the tags on Living World checkpoint?
Filed under these tags, as published by Living World checkpoint and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp20 (Max players): Player cap: 20; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
Which wipe timetable does Living World checkpoint follow?
Its rhythm is not yet clear, since the record holds too few of Living World checkpoint's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 23 days 20 hours.
Population
What position does Living World checkpoint hold among Rust servers?
On player hours over seven days, Living World checkpoint takes #15,962, within the top 71% of ranked servers.
Is Living World checkpoint quiet or crowded?
Filed under offline: Living World checkpoint, last seen 23 days 13 hours ago.
Server details
What version does Living World checkpoint use?
Rust network protocol 2634 and build 166652, on Windows, is what Living World checkpoint runs. Steam keeps your game updated, but the protocol must match for you to join.
Is Living World checkpoint reachable, and does it stay up?
The server is down at this moment; the last sighting of Living World checkpoint was 23 days 13 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 4 October 2026.
Where in the world is Living World checkpoint hosted?
There is no region on record for Living World checkpoint; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 62.45.100.181:28015.
Joining the server
How can you connect to Living World checkpoint?
If you would rather use the console, press F1 in Rust and enter client.connect 62.45.100.181:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust
mp20
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.