Rust Server IndexCard catalogue of Rust servers

Holdings11,770 servers75,264 players240 fresh wipes

Call no.EU6442 On the shelf · online

CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike

Online EU 62.122.215.125:28035 checked 10m ago

Subjects 1. modded2. oxide
Players now
0/ 300
0% full
7-day average
0
peak 4
Rank
#6,442
top 29% · #1926 in EU
Last wipeWiped10 OCT2026 · 19d 4h ago
19d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5223:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
10 OCT 2026Sat 10 Oct, 18:43 UTC19d ago
0 – running 0
9 OCT 2026Fri 9 Oct, 15:10 UTC20d ago
1 – 1.1 days 0
1 OCT 2026Thu 1 Oct, 20:05 UTC FW28d ago
3 halved by day 1 7.8 days 0
28 SEP 2026Mon 28 Sep, 12:55 UTC31d ago
1 halved by day 2 3.3 days 0
16 SEP 2026Wed 16 Sep, 18:26 UTC43d ago
2 halved by day 1 11.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 118/ 999
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 36 on average
3/ 100
EU
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
13/ 100
EU
Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 21 on average
24/ 150
EU
ShockRust | Build ОбновлениеEU · no group limit · 8 on average
4/ 50
EU
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average
4/ 50
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike run?

The name of CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike does not state a gather rate. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned off.

Which map is in use on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

Generated by the game, the procedural map of CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike has size 4,500 and seed 1337. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.

Lists and filters

Where does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike are Rust servers filed under Europe, Modded Rust servers, filed by play style, Build and creative servers and Creative servers, filed under C. It appears under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

Filed under these tags, as published by CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp300 (Max players): 300 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays; EU (Europe): The browser files it under Europe. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How does a wipe day run on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.

When does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike wipe?

There is no next wipe to predict for CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 19 days 4 hours.

Players and ranking

What position does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike hold among Rust servers?

On seven-day player hours, CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike takes #6,442 overall and #1,926 in Europe, within the top 29% of ranked servers.

How many players are on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike at the moment?

Filed under live counts: CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike, 0 players on 300 slots at present. Averaged across seven days: 0 players, peaking at 4. Over the last 48 hours, 20:00 UTC drew the highest average: 1 players.

Server facts

What Rust version is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike, and is it online now?

You will find CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike online as of now. The uptime it reports puts the last restart at about 18 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.

What is performance like on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

Server fps held at 223 on average across the last 48 hours, never dropping below 61. Buildings, deployables and everything else in the world came to as many as 23,891 entities. Up to 3,369 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

Which region is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike in?

The EU tag places CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike, by its own listing, in Europe. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 62.122.215.125:28035.

Connecting

What steps lead onto CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

If you would rather use the console, press F1 in Rust and enter client.connect 62.122.215.125:28035. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://cybershoke.net/rust is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp300
Max players 300 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

EU
Europe The browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.