Rust Server IndexCard catalogue of Rust servers

Holdings11,642 servers41,101 players110 fresh wipes

Call no.EU2X2697 On the shelf · online

CYBERSHOKE | #3 Vanilla (x2)

Online EU 62.122.215.125:28025 checked 11m ago

Subjects 1. 2x 2. weekly wipes 3. vanilla4. modded5. oxide
Players now
1/ 300
0% full
7-day average
1
peak 12
Rank
#2,697
top 12% · #1038 in EU
Last wipeWiped26 OCT2026 · 3d 13h ago
3d ago · weekly schedule
Next wipe
3d 10h
Mon 2 Nov, 14:59 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0246805:0014:0000:0008:0017:0002:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020005:0014:0000:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 12% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 14:59 UTC, in 3d 10h. Every Monday at 14:59 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
8players, last three wipes
crowd held
60%else halves by day 3.5

Coming wipes

  1. in 3d 10hMon 2 Nov, 14:59 UTC
  2. in 6d 14hThu 5 Nov, 19:00 UTCFW
  3. in 10d 10hMon 9 Nov, 14:59 UTC
  4. in 17d 10hMon 16 Nov, 14:59 UTC
  5. in 24d 10hMon 23 Nov, 14:59 UTC
  6. in 31d 10hMon 30 Nov, 14:59 UTC
  7. in 34d 14hThu 3 Dec, 19:00 UTCFW
  8. in 38d 10hMon 7 Dec, 14:59 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 25 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
26 OCT 2026Mon 26 Oct, 14:59 UTC3d ago
12 – running 1
19 OCT 2026Mon 19 Oct, 15:00 UTC10d ago
4 held half 7 days 0
12 OCT 2026Mon 12 Oct, 15:00 UTC17d ago
7 halved by day 4 7 days 2
5 OCT 2026Mon 5 Oct, 14:59 UTC24d ago
3 held half 7 days 1
28 SEP 2026Mon 28 Sep, 15:00 UTC31d ago
9 halved by day 3 7 days 1
21 SEP 2026Mon 21 Sep, 15:00 UTC38d ago
5 held half 7 days 0
14 SEP 2026Mon 14 Sep, 15:00 UTC45d ago
7 halved by day 5 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU2X
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 340 on average
148/ 180
EU2X
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 321 on average
11/ 1000
EU2X
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10EU · groups of 300+ · 2x · weekly · 292 on average
37/ 1900
EU2X
Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 290 on average
35/ 100
EU2X
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 220 on average
30/ 100
EU2X
VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 300+ · 2x · weekly · 132 on average
1/ 700
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on CYBERSHOKE | #3 Vanilla (x2)?

By its name, CYBERSHOKE | #3 Vanilla (x2) gathers at 2x. The server sets a group limit of 24 players. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server describes itself as vanilla: filed under vanilla: Facepunch's game, unaltered. VAC is on: Valve's anti-cheat is enabled.

What is the map on CYBERSHOKE | #3 Vanilla (x2)?

CYBERSHOKE | #3 Vanilla (x2) runs a procedural map of size 4,000 with seed 1337, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is Custom Map.

Tags and filters

On Rust Server Index, which lists and filters carry CYBERSHOKE | #3 Vanilla (x2)?

Filed under these Rust Server Index lists is CYBERSHOKE | #3 Vanilla (x2): Rust servers filed under 2x gather rate, Rust servers filed under Europe and Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

How should you read the tags listed for CYBERSHOKE | #3 Vanilla (x2)?

The server's own tags are listed here, and the game's server browser reads them: CYBERSHOKE | #3 Vanilla (x2) gives gmrust (Game mode): Rust survival, as standard; mp300 (Max players): Player cap: 300; ts24 (Group limit): 24 is the largest team allowed; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^w (Weekly): One wipe each week; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded; EU (Europe): Europe is the region shown in the server browser. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What should you expect on CYBERSHOKE | #3 Vanilla (x2) when wipe day comes?

At their busiest, its recent wipes drew 8 players on average. The latest wipe peaked 25 hours in. The crowd held above half the peak until the next wipe in 60% of its recent wipes. By day 3.5 the crowd had fallen below half when it didn't hold.

How often is CYBERSHOKE | #3 Vanilla (x2) wiped, and on what schedule?

every Monday at 14:59 UTC is how CYBERSHOKE | #3 Vanilla (x2) wipes. On Monday 2 November at 14:59 UTC the next wipe is due. Its present world dates from 3 days 13 hours. A weekly wipe schedule is published in its tags.

Players and ranking

Where does CYBERSHOKE | #3 Vanilla (x2) sit in the rankings?

On seven-day player hours, CYBERSHOKE | #3 Vanilla (x2) takes #2,697 overall and #1,038 in Europe, within the top 12% of ranked servers.

How many players are on CYBERSHOKE | #3 Vanilla (x2) at the moment?

CYBERSHOKE | #3 Vanilla (x2) is currently showing 1 players on 300 slots. Averaged across seven days: 1 players, peaking at 12. Over the last 48 hours, 16:00 UTC drew the highest average: 4 players.

Operator and status

What version does CYBERSHOKE | #3 Vanilla (x2) use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on CYBERSHOKE | #3 Vanilla (x2). The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of CYBERSHOKE | #3 Vanilla (x2)?

The server is live at this moment: CYBERSHOKE | #3 Vanilla (x2). The uptime it reports puts the last restart at about 23 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.

How well does CYBERSHOKE | #3 Vanilla (x2) perform?

The last 48 hours give an average of 146 server fps and a floor of 44. The entity count reached 104,751, covering buildings, deployables and all else in the world. Up to 3,951 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Where in the world is CYBERSHOKE | #3 Vanilla (x2) hosted?

The EU tag places CYBERSHOKE | #3 Vanilla (x2), by its own listing, in Europe. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 62.122.215.125:28025.

Joining the server

What steps lead onto CYBERSHOKE | #3 Vanilla (x2)?

Enter client.connect 62.122.215.125:28025 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://cybershoke.net/rust is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts24,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp300
Max players Player cap: 300.
ts24
Group limit 24 is the largest team allowed.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Wipe schedule

^w
Weekly One wipe each week.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Region

EU
Europe Europe is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.