Rust Server IndexCard catalogue of Rust servers

Holdings11,725 servers63,058 players188 fresh wipes

Call no.EU2X1554 On the shelf · online

CYBERSHOKE | #1 Vanilla (x2)

Online EU 62.122.215.125:28015 checked 13m ago

Subjects 1. 2x 2. weekly wipes 3. vanilla4. modded5. oxide
Players now
0/ 300
0% full
7-day average
4
peak 22
Rank
#1,554
top 7% · #619 in EU
Last wipeWiped23 OCT2026 · 6d 9h ago
6d ago · weekly schedule
Next wipe
14h
Fri 30 Oct, 14:59 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:59 UTC, in 14h. Every Friday at 14:59 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
17players, last three wipes
crowd held
0%else halves by day 3

Coming wipes

  1. in 14hFri 30 Oct, 14:59 UTC
  2. in 6d 18hThu 5 Nov, 19:00 UTCFW
  3. in 7d 14hFri 6 Nov, 14:59 UTC
  4. in 14d 14hFri 13 Nov, 14:59 UTC
  5. in 21d 14hFri 20 Nov, 14:59 UTC
  6. in 28d 14hFri 27 Nov, 14:59 UTC
  7. in 34d 18hThu 3 Dec, 19:00 UTCFW
  8. in 35d 14hFri 4 Dec, 14:59 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 22, 26 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
23 OCT 2026Fri 23 Oct, 14:59 UTC6d ago
22 – running 0
16 OCT 2026Fri 16 Oct, 14:59 UTC13d ago
20 halved by day 3 7 days 0
9 OCT 2026Fri 9 Oct, 14:59 UTC20d ago
10 halved by day 6 7 days 0
2 OCT 2026Fri 2 Oct, 14:59 UTC27d ago
18 halved by day 5 7 days 2
25 SEP 2026Fri 25 Sep, 14:59 UTC34d ago
17 halved by day 3 7 days 0
18 SEP 2026Fri 18 Sep, 14:59 UTC41d ago
15 halved by day 1 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU2X
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 338 on average
249/ 350
EU2X
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 319 on average
21/ 1000
EU2X
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10EU · groups of 300+ · 2x · weekly · 290 on average
79/ 1900
EU2X
Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 288 on average
35/ 100
EU2X
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 218 on average
30/ 100
EU2X
VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 300+ · 2x · weekly · 131 on average
5/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

On CYBERSHOKE | #1 Vanilla (x2), which rules and settings apply?

CYBERSHOKE | #1 Vanilla (x2) sets gather at 2x, as its name shows. The server sets a group limit of 24 players. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. Vanilla is the server's own description: filed under vanilla: Facepunch's game, unaltered. VAC is on: Valve's anti-cheat is enabled.

What is the map on CYBERSHOKE | #1 Vanilla (x2)?

Generated by the game, the procedural map of CYBERSHOKE | #1 Vanilla (x2) has size 4,000 and seed 1337. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.

Lists and filters

On Rust Server Index, which lists and filters carry CYBERSHOKE | #1 Vanilla (x2)?

Filed under these Rust Server Index lists is CYBERSHOKE | #1 Vanilla (x2): Rust servers filed under 2x gather rate, Rust servers filed under Europe and Modded Rust servers, filed by play style. Filed under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Which tags are attached to CYBERSHOKE | #1 Vanilla (x2), and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: CYBERSHOKE | #1 Vanilla (x2) gives gmrust (Game mode): Rust survival, as standard; mp300 (Max players): The queue ceiling sits at 300; ts24 (Group limit): 24 is the largest team allowed; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^w (Weekly): The server wipes weekly; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded; EU (Europe): The browser files it under Europe. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at CYBERSHOKE | #1 Vanilla (x2)?

The average peak across its recent wipes is 17 players. The latest wipe peaked 26 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 3.

How often is CYBERSHOKE | #1 Vanilla (x2) wiped, and on what schedule?

The wipe rhythm of CYBERSHOKE | #1 Vanilla (x2) is every Friday at 14:59 UTC. On Friday 30 October at 14:59 UTC the next wipe is due. Its present world dates from 6 days 9 hours. Its tags carry a wipe schedule of once a week.

Population

How is CYBERSHOKE | #1 Vanilla (x2) ranked compared with the rest?

On seven-day player hours, CYBERSHOKE | #1 Vanilla (x2) takes #1,554 overall and #619 in Europe, within the top 7% of ranked servers.

How many players are on CYBERSHOKE | #1 Vanilla (x2) at the moment?

Filed under live counts: CYBERSHOKE | #1 Vanilla (x2), 0 players on 300 slots at present. Averaged across seven days: 4 players, peaking at 22. Over the last 48 hours, 16:00 UTC drew the highest average: 3 players.

Server facts

Which Rust build is CYBERSHOKE | #1 Vanilla (x2) running?

Rust network protocol 2635 and build 168909, on Windows, is what CYBERSHOKE | #1 Vanilla (x2) runs. The protocol must match before you can join, and Steam takes care of updating it.

Is CYBERSHOKE | #1 Vanilla (x2) reachable, and does it stay up?

You will find CYBERSHOKE | #1 Vanilla (x2) online as of now. Its reported uptime gives the last restart as roughly 19 hours ago. Uptime for the last 7 full days came to 85%, 143 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

What is performance like on CYBERSHOKE | #1 Vanilla (x2)?

Averaged over the last 48 hours, server fps was 147, with a low of 114. The entity count reached 101,667, covering buildings, deployables and all else in the world. Memory use reached as much as 3,240 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of CYBERSHOKE | #1 Vanilla (x2)?

The EU tag places CYBERSHOKE | #1 Vanilla (x2), by its own listing, in Europe. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 62.122.215.125:28015.

Connecting

What steps lead onto CYBERSHOKE | #1 Vanilla (x2)?

Enter client.connect 62.122.215.125:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://cybershoke.net/rust.

Subject headings explained

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts24,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp300
Max players The queue ceiling sits at 300.
ts24
Group limit 24 is the largest team allowed.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Wipe schedule

^w
Weekly The server wipes weekly.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Region

EU
Europe The browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.