Rust Server IndexCard catalogue of Rust servers

Holdings11,891 servers102,658 players337 fresh wipes

Call no.15158 On the shelf · online

MrK Testing - BETA

Online 61.245.144.125:24015 checked 13m ago

Subjects 1. modded2. carbon
Players now
0/ 250
0% full
7-day average
0
peak 1
Rank
#15,158
top 68%
Last wipeWiped28 OCT2026 · 1d 13h ago
1d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.250.50.75119:0004:0013:0022:0007:0016:00Wiped Wed 28 Oct, 04:32 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctSat 17 OctSun 11 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
21 OCT 2026Wed 21 Oct, 04:32 UTC8d ago
1 – running 0
17 OCT 2026Sat 17 Oct, 01:02 UTC12d ago
0 – 4.1 days 0
11 OCT 2026Sun 11 Oct, 02:06 UTC18d ago
1 held half 6 days 0
10 OCT 2026Sat 10 Oct, 01:02 UTC19d ago
1 – 1 days 0
7 OCT 2026Wed 7 Oct, 04:32 UTC22d ago
0 – 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average
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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on MrK Testing - BETA?

No gather rate appears in the name MrK Testing - BETA. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.

What is the map on MrK Testing - BETA?

Generated by the game, the procedural map of MrK Testing - BETA has size 2,000 and seed 12345. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: .gg/Offwipe.

Tags and filters

On Rust Server Index, which lists and filters carry MrK Testing - BETA?

Filed under these Rust Server Index lists is MrK Testing - BETA: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Which tags are attached to MrK Testing - BETA, and what do they stand for?

These are the tags MrK Testing - BETA publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp250 (Max players): The queue ceiling sits at 250; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How does a wipe day run on MrK Testing - BETA?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 5 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

Which wipe timetable does MrK Testing - BETA follow?

No next wipe can be predicted for MrK Testing - BETA: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 37 hours.

Player counts

What position does MrK Testing - BETA hold among Rust servers?

Filed under rankings: #15,158 for MrK Testing - BETA on seven-day player hours, top 68% overall.

How many players are on MrK Testing - BETA at the moment?

MrK Testing - BETA is currently showing 0 players on 250 slots. Filed under seven-day figures: an average of 0 players and a peak of 1. Over the last 48 hours, 13:00 UTC drew the highest average: 0 players.

Operator and status

What Rust version is MrK Testing - BETA on?

Rust network protocol 2635 and build 168909, on Linux, is what MrK Testing - BETA runs. To join you need the same protocol; Steam handles the update.

How reliable is MrK Testing - BETA, and is it online now?

You will find MrK Testing - BETA online as of now. The uptime it reports puts the last restart at about 37 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

Where in the world is MrK Testing - BETA hosted?

No region is published by MrK Testing - BETA. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 61.245.144.125:24015.

How to join

How can you connect to MrK Testing - BETA?

Enter client.connect 61.245.144.125:24015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://mrkrust.xyz is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp250
Max players The queue ceiling sits at 250.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.