Rust Server IndexCard catalogue of Rust servers

Holdings11,716 servers55,754 players168 fresh wipes

Call no.13927 Off the shelf · offline

Carbon Local Dev

Offline 60.142.115.227:28015 checked 43d ago

Subjects 1. modded2. carbon
Players now
1/ 5
20% full
7-day average
0
peak –
Rank
#13,927
no region published
Last wipeWiped11 SEP2026 · 47d 11h ago
47d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
184/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Carbon Local Dev?

You will find no gather rate in the name of Carbon Local Dev. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Carbon Local Dev?

A procedural map, generated by the game, is what Carbon Local Dev runs.

Lists and filters

Which lists and filters on Rust Server Index is Carbon Local Dev filed under?

These lists on Rust Server Index take Carbon Local Dev: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on Carbon Local Dev?

The server's own tags are listed here, and the game's server browser reads them: Carbon Local Dev gives gmrust (Game mode): Rust survival, as standard; mp5 (Max players): Player cap: 5; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs163794 (Build): The game build here is 163794; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How often is Carbon Local Dev wiped, and on what schedule?

The record holds too few of Carbon Local Dev's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 47 days 11 hours.

Player counts

Where does Carbon Local Dev sit in the rankings?

Filed under rankings: #13,927 for Carbon Local Dev on seven-day player hours, top – overall.

What does the player count on Carbon Local Dev look like?

The last check found Carbon Local Dev offline, last seen 43 days 4 hours ago.

Operator and status

Which Rust build is Carbon Local Dev running?

Rust network protocol 2633 and build 163794 on Windows is what you will find on Carbon Local Dev. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Carbon Local Dev, and is it online now?

Last seen 43 days 4 hours ago, Carbon Local Dev is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is the location of Carbon Local Dev?

Carbon Local Dev gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 60.142.115.227:28015.

Joining the server

What steps lead onto Carbon Local Dev?

Enter client.connect 60.142.115.227:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp5
Max players Player cap: 5.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Joining needs you on game protocol 2633.
cs163794
Build The game build here is 163794.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.