Rust Server IndexCard catalogue of Rust servers

Holdings11,641 servers44,965 players105 fresh wipes

Call no.4726 Off the shelf · offline

A Rust Server

Offline 57.128.229.173:25570 checked 1d ago

Subjects 1. modded2. carbon
Players now
2/ 40
5% full
7-day average
2
peak 5
Rank
#4,726
top 21%
Last wipeWiped26 OCT2026 · 2d 22h ago
2d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5213:0014:0015:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040013:0014:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.4 daysbetween real wipes
on rhythm
25%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Tue 27 OctMon 26 OctFri 23 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
27 OCT 2026Tue 27 Oct, 06:01 UTC2d ago
2 – running 1
26 OCT 2026Mon 26 Oct, 09:55 UTC2d ago
5 – 0.8 days 1
23 OCT 2026Fri 23 Oct, 16:12 UTC5d ago
1 – 2.7 days 0
17 OCT 2026Sat 17 Oct, 14:01 UTC11d ago
1 halved by day 1 6.1 days 1
14 OCT 2026Wed 14 Oct, 13:54 UTC14d ago
1 – 3 days 0
12 OCT 2026Mon 12 Oct, 11:48 UTC16d ago
1 halved by day 1 2.1 days 0
3 OCT 2026Sat 3 Oct, 15:41 UTC25d ago
6 halved by day 1 8.8 days 1
3 OCT 2026Sat 3 Oct, 08:00 UTC26d ago
6 – 0.3 days 0
2 OCT 2026Fri 2 Oct, 19:38 UTC26d ago
6 – 0.5 days 0
1 OCT 2026Thu 1 Oct, 19:44 UTC FW27d ago
6 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does A Rust Server run?

You will find no gather rate in the name of A Rust Server. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. VAC is off: Valve's anti-cheat is disabled.

What is the map on A Rust Server?

A Rust Server runs a procedural map of size 6,000 with seed 1, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Where does A Rust Server appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is A Rust Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by the tags on A Rust Server?

The server's own tags are listed here, and the game's server browser reads them: A Rust Server gives gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How does a wipe day run on A Rust Server?

Its recent wipes averaged 3 players at peak. The latest wipe peaked 7 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 1 the crowd had fallen below half when it didn't hold.

How often is A Rust Server wiped, and on what schedule?

There is no next wipe to predict for A Rust Server, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 2 days 22 hours is when its current world was made.

Players and ranking

What position does A Rust Server hold among Rust servers?

Filed under rankings: #4,726 for A Rust Server on seven-day player hours, top 21% overall.

Is A Rust Server quiet or crowded?

At present A Rust Server is offline; its last sighting was 41 hours ago. Averaged across seven days: 2 players, peaking at 5. Filed under busiest hour: 13:00 UTC in the last 48 hours, averaging 2 players.

Server details

What version does A Rust Server use?

Rust network protocol 2635 and build 168909, on Linux, is what A Rust Server runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is A Rust Server, and is it online now?

Last seen 41 hours ago, A Rust Server is offline right now. Its reported uptime gives the last restart as roughly 50 minutes ago. Of the last 7 full days, 25 of 168 hours were up, 15% of the time. It was first recorded by Rust Server Index on 26 September 2026.

Is the performance on A Rust Server good?

Averaged over the last 48 hours, server fps was 224, with a low of 224. Buildings, deployables and everything else in the world came to as many as 197,793 entities. The peak memory figure stood at 3,223 MB. What players feel as lag is low fps together with a rising entity count.

What is the location of A Rust Server?

There is no region on record for A Rust Server; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 57.128.229.173:25570.

How to join

How can you connect to A Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 57.128.229.173:25570. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players 40 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.