My Dev Test Server
Offline 54.37.85.181:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does My Dev Test Server run?
The name of My Dev Test Server does not state a gather rate. A maximum of 12 players per group applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on My Dev Test Server?
My Dev Test Server runs a procedural map of size 4,300 with seed 1227404764, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags
On Rust Server Index, which lists and filters carry My Dev Test Server?
Filed under these Rust Server Index lists is My Dev Test Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by the tags on My Dev Test Server?
Filed under these tags, as published by My Dev Test Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): 100 slots are available; ts12 (Group limit): The team ceiling is 12; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
When does My Dev Test Server wipe?
My Dev Test Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 8 days 15 hours is when its current world was made.
Players and ranking
Where does My Dev Test Server sit in the rankings?
Filed under rankings: #14,650 for My Dev Test Server on seven-day player hours, top 67% overall.
What does the player count on My Dev Test Server look like?
At present My Dev Test Server is offline; its last sighting was 8 days 14 hours ago.
Server details
What Rust version is My Dev Test Server on?
Rust network protocol 2634 and build 167781 on Linux is what you will find on My Dev Test Server. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is My Dev Test Server, and is it online now?
The server is down at this moment; the last sighting of My Dev Test Server was 8 days 14 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 20 October 2026.
What is the location of My Dev Test Server?
There is no region on record for My Dev Test Server; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 54.37.85.181:28015.
Connecting
What is the way onto My Dev Test Server?
Enter client.connect 54.37.85.181:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts12,^o^z
Game
gmrust
mp100
ts12
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.