A Rust Server
Online 51.91.52.81:28015 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
28 OCT 2026Wed 28 Oct, 14:21 UTC1d ago |
– | – | running | 0 |
21 OCT 2026Wed 21 Oct, 09:12 UTC8d ago |
2 | halved by day 1 | 7.2 days | 0 |
14 OCT 2026Wed 14 Oct, 14:29 UTC15d ago |
3 | halved by day 1 | 6.8 days | 0 |
12 OCT 2026Mon 12 Oct, 16:25 UTC17d ago |
2 | – | 1.9 days | 0 |
11 OCT 2026Sun 11 Oct, 12:56 UTC18d ago |
1 | – | 1.1 days | 0 |
8 OCT 2026Thu 8 Oct, 09:08 UTC21d ago |
1 | halved by day 1 | 3.2 days | 0 |
7 OCT 2026Wed 7 Oct, 19:17 UTC22d ago |
1 | – | 0.6 days | 0 |
6 OCT 2026Tue 6 Oct, 15:46 UTC23d ago |
1 | – | 1.1 days | 0 |
5 OCT 2026Mon 5 Oct, 17:30 UTC24d ago |
1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on A Rust Server?
No gather rate appears in the name A Rust Server. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. Vanilla is the server's own description: rates, kits and rules are untouched, so it plays as Facepunch made it. The server has VAC, Valve's anti-cheat, turned on.
Tags and filters
On Rust Server Index, which lists and filters carry A Rust Server?
The Rust Server Index lists that include A Rust Server are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags listed for A Rust Server?
These are the tags A Rust Server publishes; the game's server browser reads this list: gmvanilla (Game mode): Survival in vanilla form; mp0 (Max players): The queue ceiling sits at 0; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
How does a wipe day run on A Rust Server?
At their busiest, its recent wipes drew 2 players on average. The latest wipe peaked 7 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.
Which wipe timetable does A Rust Server follow?
There is no next wipe to predict for A Rust Server, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 30 hours.
Player counts
Where does A Rust Server sit in the rankings?
Filed under rankings: #13,813 for A Rust Server on seven-day player hours, top 62% overall.
How many players are on A Rust Server at the moment?
As of the latest check, A Rust Server has 0 players. Filed under seven-day figures: an average of 0 players and a peak of 1. Over the last 48 hours, 16:00 UTC drew the highest average: 0 players.
Server facts
Which Rust build is A Rust Server running?
Rust network protocol 2635 and build 168909, on Linux, is what A Rust Server runs. To join you need the same protocol; Steam handles the update.
Is A Rust Server reachable, and does it stay up?
The server is live at this moment: A Rust Server. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.
Where in the world is A Rust Server hosted?
No region is published by A Rust Server. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 51.91.52.81:28015.
How to join
How can you connect to A Rust Server?
Enter client.connect 51.91.52.81:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8
Game
gmvanilla
mp0
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.