Dev-The Walking Life
Offline 51.91.234.88:21650 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
7 OCT 2026Wed 7 Oct, 16:12 UTC21d ago |
1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on Dev-The Walking Life?
The name of Dev-The Walking Life does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
What is the map on Dev-The Walking Life?
Generated by the game, the procedural map of Dev-The Walking Life has size 6,000 and seed 395335856. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags
Which lists and filters on Rust Server Index is Dev-The Walking Life filed under?
The Rust Server Index lists that include Dev-The Walking Life are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to Dev-The Walking Life, and what do they stand for?
These are the tags Dev-The Walking Life publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
What should you expect on Dev-The Walking Life when wipe day comes?
The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in.
How often is Dev-The Walking Life wiped, and on what schedule?
The record holds too few of Dev-The Walking Life's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 21 days 23 hours is when its current world was made.
Population
How is Dev-The Walking Life ranked compared with the rest?
Filed under rankings: #15,341 for Dev-The Walking Life on seven-day player hours, top 69% overall.
What does the player count on Dev-The Walking Life look like?
The last check found Dev-The Walking Life offline, last seen 2 days 12 hours ago. Averaged over the last seven days, the count is 0 players.
Server facts
What Rust version is Dev-The Walking Life on?
Rust network protocol 2634 and build 168909, on Linux, is what Dev-The Walking Life runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is Dev-The Walking Life, and is it online now?
The server is down at this moment; the last sighting of Dev-The Walking Life was 2 days 12 hours ago. It was up 124 of 168 hours across the last 7 full days, or 74% of the time. It was first recorded by Rust Server Index on 2 October 2026.
Where in the world is Dev-The Walking Life hosted?
No region is published by Dev-The Walking Life. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 51.91.234.88:21650.
How to join
How can you connect to Dev-The Walking Life?
Two ways in. Type client.connect 51.91.234.88:21650 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.