BananenMauls TestServer 4Netplayers
Offline 51.83.238.30:22300 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 3.7 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
30 SEP 2026Wed 30 Sep, 13:05 UTC29d ago |
1 | – | running | 1 |
26 SEP 2026Sat 26 Sep, 19:31 UTC32d ago |
1 | – | 3.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does BananenMauls TestServer 4Netplayers run?
You will find no gather rate in the name of BananenMauls TestServer 4Netplayers. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on BananenMauls TestServer 4Netplayers?
BananenMauls TestServer 4Netplayers runs a procedural map of size 1,000 with seed 1234567890, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map. The name of the map is Custom Map.
Tags and filters
Which lists and filters on Rust Server Index is BananenMauls TestServer 4Netplayers filed under?
These lists on Rust Server Index take BananenMauls TestServer 4Netplayers: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on BananenMauls TestServer 4Netplayers?
These are the tags BananenMauls TestServer 4Netplayers publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
What should you expect on BananenMauls TestServer 4Netplayers when wipe day comes?
Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in.
Which wipe timetable does BananenMauls TestServer 4Netplayers follow?
The record holds too few of BananenMauls TestServer 4Netplayers's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 29 days is when its current world was made.
Player counts
Where does BananenMauls TestServer 4Netplayers sit in the rankings?
Filed under rankings: #16,773 for BananenMauls TestServer 4Netplayers on seven-day player hours, top 70% overall.
Is BananenMauls TestServer 4Netplayers quiet or crowded?
At present BananenMauls TestServer 4Netplayers is offline; its last sighting was 28 days 22 hours ago.
Server details
Which Rust build is BananenMauls TestServer 4Netplayers running?
Rust network protocol 2633 and build 165217 on Linux is what you will find on BananenMauls TestServer 4Netplayers. To join you need the same protocol; Steam handles the update.
Is BananenMauls TestServer 4Netplayers reachable, and does it stay up?
As of now BananenMauls TestServer 4Netplayers is offline, with its last appearance 28 days 22 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 18 September 2026 it was first seen by Rust Server Index.
Where in the world is BananenMauls TestServer 4Netplayers hosted?
BananenMauls TestServer 4Netplayers gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 51.83.238.30:22300.
Joining the server
What steps lead onto BananenMauls TestServer 4Netplayers?
Enter client.connect 51.83.238.30:22300 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
