Rusty Zombie 4Netplayers
Offline 51.83.238.216:29200 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, and #616 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On Rusty Zombie 4Netplayers, which rules and settings apply?
You will find no gather rate in the name of Rusty Zombie 4Netplayers. The server sets a group limit of 4 players (quad). The server runs softcore, An easier mode from Facepunch, with part of your loot kept. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on Rusty Zombie 4Netplayers?
Size 4,500, seed 526772873: the game generates the procedural map on Rusty Zombie 4Netplayers. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where does Rusty Zombie 4Netplayers appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is Rusty Zombie 4Netplayers: Modded Rust servers, filed by play style and Rust zombie servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Softcore ^s, Modded ^z and Oxide ^o; Group limit: Quad.
What is meant by the tags on Rusty Zombie 4Netplayers?
Filed under these tags, as published by Rusty Zombie 4Netplayers and read by the game's server browser: gmsoftcore (Game mode): Softcore: the easier mode; mp10 (Max players): The queue ceiling sits at 10; ts4 (Group limit): The team ceiling is 4; v2633 (Protocol): Joining needs you on game protocol 2633; cs164530 (Build): The game build here is 164530; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^s (Softcore): Softcore, Facepunch's easier mode: part of your inventory survives death; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
When does Rusty Zombie 4Netplayers wipe?
Rusty Zombie 4Netplayers's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 55 days 7 hours is when its current world was made.
Population
Where does Rusty Zombie 4Netplayers sit in the rankings?
Filed under rankings: #15,478 for Rusty Zombie 4Netplayers on seven-day player hours, top 70% overall. #616 is where it sits in the quad servers.
How many players are on Rusty Zombie 4Netplayers at the moment?
The last check found Rusty Zombie 4Netplayers offline, last seen 41 days 3 hours ago.
Operator and status
Which Rust build is Rusty Zombie 4Netplayers running?
Rust network protocol 2633 and build 164530 on Linux is what you will find on Rusty Zombie 4Netplayers. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is Rusty Zombie 4Netplayers, and is it online now?
The server is down at this moment; the last sighting of Rusty Zombie 4Netplayers was 41 days 3 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.
Where in the world is Rusty Zombie 4Netplayers hosted?
No region is published by Rusty Zombie 4Netplayers. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 51.83.238.216:29200.
Connecting
What is the way onto Rusty Zombie 4Netplayers?
Enter client.connect 51.83.238.216:29200 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,^s,gmsoftcore,cs164530,ts4,^o^z
Game
gmsoftcore
mp10
ts4
v2633
cs164530
ptrak
$r?
Difficulty
^s
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.