PUBLIC
Online 51.81.48.22:28044 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 20players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 20, 11 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
22 OCT 2026Thu 22 Oct, 03:24 UTC6d ago |
20 | – | running | 2 |
21 OCT 2026Wed 21 Oct, 18:57 UTC6d ago |
23 | – | 0.4 days | 0 |
15 OCT 2026Thu 15 Oct, 01:48 UTC13d ago |
18 | halved by day 1 | 6.7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On PUBLIC, which rules and settings apply?
No gather rate appears in the name PUBLIC. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. VAC is on: Valve's anti-cheat is enabled.
What is the map on PUBLIC?
Generated by the game, the procedural map of PUBLIC has size 5,000 and seed 1228719711. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.
Lists and filters
Where does PUBLIC appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include PUBLIC are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z; Group limit: 5 or more; Last wipe: In the last week.
What is meant by the tags on PUBLIC?
Filed under these tags, as published by PUBLIC and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
What should you expect on PUBLIC when wipe day comes?
The average peak across its recent wipes is 20 players. 11 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.
Which wipe timetable does PUBLIC follow?
There is no next wipe to predict for PUBLIC, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 6 days 9 hours.
Player counts
Where does PUBLIC sit in the rankings?
On player hours over seven days, PUBLIC takes #3,844, within the top 17% of ranked servers.
How many players are on PUBLIC at the moment?
The live count for PUBLIC stands at 0 players, out of 100 slots. Averaged across seven days: 1 players, peaking at 23. The busiest point in the last 48 hours was 09:00 UTC, averaging 0 players.
Operator and status
What Rust version is PUBLIC on?
Rust network protocol 2634 and build 167781, on Linux, is what PUBLIC runs. Steam keeps your game updated, but the protocol must match for you to join.
Is PUBLIC reachable, and does it stay up?
Right now PUBLIC is up and running. Its reported uptime gives the last restart as roughly 6 days 8 hours ago. Of the last 7 full days, 149 of 168 hours were up, 89% of the time. It was first recorded by Rust Server Index on 14 October 2026.
How well does PUBLIC perform?
Averaged over the last 48 hours, server fps was 128, with a low of 68. The entity count reached 1,034,957, covering buildings, deployables and all else in the world. Memory use reached as much as 5,868 MB. What players feel as lag is low fps together with a rising entity count.
Which region is PUBLIC in?
There is no region on record for PUBLIC; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 51.81.48.22:28044.
How to join
What is the way onto PUBLIC?
If you would rather use the console, press F1 in Rust and enter client.connect 51.81.48.22:28044. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.