Rust Server IndexCard catalogue of Rust servers

Holdings11,720 servers57,954 players174 fresh wipes

Call no.8517 On the shelf · online

Jack&Cooper

Online 51.81.179.99:28015 checked 8m ago

Subjects 1. modded2. oxide
Players now
1/ 2
50% full
7-day average
1
peak 2
Rank
#8,517
top 38%
Last wipeWiped28 OCT2026 · 23h ago
23h ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.511.5208:0011:0012:0021:0022:0009:00Wiped Wed 28 Oct, 08:23 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
05010015020008:0011:0012:0021:0022:0009:00Wiped Wed 28 Oct, 08:23 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
3.7 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
28 OCT 2026Wed 28 Oct, 08:23 UTC1d ago
– – running 0
24 OCT 2026Sat 24 Oct, 14:25 UTC4d ago
1 – 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 149 on average
143/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
122/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
186/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
78/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
10/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
20/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Jack&Cooper run?

You will find no gather rate in the name of Jack&Cooper. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Jack&Cooper?

Generated by the game, the procedural map of Jack&Cooper has size 4,500 and seed 2147483647. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry Jack&Cooper?

The Rust Server Index lists that include Jack&Cooper are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is meant by the tags on Jack&Cooper?

Filed under these tags, as published by Jack&Cooper and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): 2 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on Jack&Cooper?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in.

When does Jack&Cooper wipe?

Its rhythm is not yet clear, since the record holds too few of Jack&Cooper's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 23 hours.

Player counts

What position does Jack&Cooper hold among Rust servers?

The seven-day player-hours ranking places Jack&Cooper at #8,517, among the top 38% of ranked servers.

How many players are on Jack&Cooper at the moment?

Jack&Cooper is currently showing 1 players on 2 slots. Filed under seven-day figures: an average of 1 players and a peak of 2. Filed under busiest hour: 22:00 UTC in the last 48 hours, averaging 2 players.

Server details

What version does Jack&Cooper use?

Rust network protocol 2635 and build 168909, on Linux, is what Jack&Cooper runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Jack&Cooper reachable, and does it stay up?

Right now Jack&Cooper is up and running. Its reported uptime gives the last restart as roughly 36 minutes ago. It was up 6 of 96 hours across the last 4 full days, or 6% of the time. The earliest sighting at Rust Server Index is 24 October 2026.

How well does Jack&Cooper perform?

Server fps held at 122 on average across the last 48 hours, never dropping below 114. Buildings, deployables and everything else in the world came to as many as 115,999 entities. Up to 3,806 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

Which region is Jack&Cooper in?

Jack&Cooper gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 51.81.179.99:28015.

Connecting

What is the way onto Jack&Cooper?

Enter client.connect 51.81.179.99:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp2
Max players 2 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.