Jack&Cooper
Online 51.81.179.99:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 3.7 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
28 OCT 2026Wed 28 Oct, 08:23 UTC1d ago |
– | – | running | 0 |
24 OCT 2026Sat 24 Oct, 14:25 UTC4d ago |
1 | – | 3.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does Jack&Cooper run?
You will find no gather rate in the name of Jack&Cooper. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on Jack&Cooper?
Generated by the game, the procedural map of Jack&Cooper has size 4,500 and seed 2147483647. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry Jack&Cooper?
The Rust Server Index lists that include Jack&Cooper are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is meant by the tags on Jack&Cooper?
Filed under these tags, as published by Jack&Cooper and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): 2 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
How does a wipe day run on Jack&Cooper?
At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in.
When does Jack&Cooper wipe?
Its rhythm is not yet clear, since the record holds too few of Jack&Cooper's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 23 hours.
Player counts
What position does Jack&Cooper hold among Rust servers?
The seven-day player-hours ranking places Jack&Cooper at #8,385, among the top 38% of ranked servers.
How many players are on Jack&Cooper at the moment?
Jack&Cooper is currently showing 1 players on 2 slots. Filed under seven-day figures: an average of 1 players and a peak of 2. Filed under busiest hour: 22:00 UTC in the last 48 hours, averaging 2 players.
Server details
What version does Jack&Cooper use?
Rust network protocol 2635 and build 168909, on Linux, is what Jack&Cooper runs. The protocol must match before you can join, and Steam takes care of updating it.
Is Jack&Cooper reachable, and does it stay up?
Right now Jack&Cooper is up and running. Its reported uptime gives the last restart as roughly 36 minutes ago. It was up 6 of 96 hours across the last 4 full days, or 6% of the time. The earliest sighting at Rust Server Index is 24 October 2026.
How well does Jack&Cooper perform?
Server fps held at 122 on average across the last 48 hours, never dropping below 114. Buildings, deployables and everything else in the world came to as many as 115,999 entities. Up to 3,806 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
Which region is Jack&Cooper in?
Jack&Cooper gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 51.81.179.99:28015.
Connecting
What is the way onto Jack&Cooper?
Enter client.connect 51.81.179.99:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp2
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.