A Shockbyte Rust Server
Online 51.81.179.122:21945 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 5players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
23 OCT 2026Fri 23 Oct, 19:50 UTC6d ago |
5 | – | running | 1 |
22 OCT 2026Thu 22 Oct, 16:22 UTC7d ago |
5 | – | 1.1 days | 1 |
19 OCT 2026Mon 19 Oct, 21:24 UTC10d ago |
5 | held half | 2.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does A Shockbyte Rust Server run?
The name of A Shockbyte Rust Server does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on A Shockbyte Rust Server?
Generated by the game, the procedural map of A Shockbyte Rust Server has size 3,000 and seed 50000. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Which lists and filters on Rust Server Index is A Shockbyte Rust Server filed under?
These lists on Rust Server Index take A Shockbyte Rust Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is meant by the tags on A Shockbyte Rust Server?
Filed under these tags, as published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
What happens on wipe day at A Shockbyte Rust Server?
At their busiest, its recent wipes drew 5 players on average. 2 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of its recent wipes.
When does A Shockbyte Rust Server wipe?
There is no next wipe to predict for A Shockbyte Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 6 days 6 hours.
Population
How is A Shockbyte Rust Server ranked compared with the rest?
On player hours over seven days, A Shockbyte Rust Server takes #6,584, within the top 30% of ranked servers.
How many players are on A Shockbyte Rust Server at the moment?
Filed under live counts: A Shockbyte Rust Server, 0 players on 40 slots at present. The seven-day average is 0 players; the peak reached 5.
Operator and status
What version does A Shockbyte Rust Server use?
Rust network protocol 2635 and build 168909, on Linux, is what A Shockbyte Rust Server runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of A Shockbyte Rust Server?
Right now A Shockbyte Rust Server is up and running. Its reported uptime gives the last restart as roughly 12 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 19 October 2026.
How well does A Shockbyte Rust Server perform?
Server fps held at 217 on average across the last 48 hours, never dropping below 78. The entity count reached 49,702, covering buildings, deployables and all else in the world. Memory use reached as much as 3,309 MB. Lag, to players, is low fps and an entity count that climbs.
What is the location of A Shockbyte Rust Server?
A Shockbyte Rust Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 51.81.179.122:21945.
Joining the server
What is the way onto A Shockbyte Rust Server?
Two ways in. Type client.connect 51.81.179.122:21945 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.