Rust Server IndexCard catalogue of Rust servers

Holdings11,673 servers48,102 players99 fresh wipes

Call no.6584 On the shelf · online

A Shockbyte Rust Server

Online 51.81.179.122:21945 checked 12m ago

Subjects 1. modded2. oxide
Players now
0/ 40
0% full
7-day average
0
peak 5
Rank
#6,584
top 30%
Last wipeWiped23 OCT2026 · 6d 6h ago
6d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct26 Oct28 Oct30 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
5players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctMon 19 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
23 OCT 2026Fri 23 Oct, 19:50 UTC6d ago
5 – running 1
22 OCT 2026Thu 22 Oct, 16:22 UTC7d ago
5 – 1.1 days 1
19 OCT 2026Mon 19 Oct, 21:24 UTC10d ago
5 held half 2.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 151 on average
15/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
120/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average
32/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average
6/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average
23/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average
117/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does A Shockbyte Rust Server run?

The name of A Shockbyte Rust Server does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on A Shockbyte Rust Server?

Generated by the game, the procedural map of A Shockbyte Rust Server has size 3,000 and seed 50000. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is A Shockbyte Rust Server filed under?

These lists on Rust Server Index take A Shockbyte Rust Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on A Shockbyte Rust Server?

Filed under these tags, as published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What happens on wipe day at A Shockbyte Rust Server?

At their busiest, its recent wipes drew 5 players on average. 2 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

When does A Shockbyte Rust Server wipe?

There is no next wipe to predict for A Shockbyte Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 6 days 6 hours.

Population

How is A Shockbyte Rust Server ranked compared with the rest?

On player hours over seven days, A Shockbyte Rust Server takes #6,584, within the top 30% of ranked servers.

How many players are on A Shockbyte Rust Server at the moment?

Filed under live counts: A Shockbyte Rust Server, 0 players on 40 slots at present. The seven-day average is 0 players; the peak reached 5.

Operator and status

What version does A Shockbyte Rust Server use?

Rust network protocol 2635 and build 168909, on Linux, is what A Shockbyte Rust Server runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of A Shockbyte Rust Server?

Right now A Shockbyte Rust Server is up and running. Its reported uptime gives the last restart as roughly 12 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 19 October 2026.

How well does A Shockbyte Rust Server perform?

Server fps held at 217 on average across the last 48 hours, never dropping below 78. The entity count reached 49,702, covering buildings, deployables and all else in the world. Memory use reached as much as 3,309 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of A Shockbyte Rust Server?

A Shockbyte Rust Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 51.81.179.122:21945.

Joining the server

What is the way onto A Shockbyte Rust Server?

Two ways in. Type client.connect 51.81.179.122:21945 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players 40 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.