Blazingcoder2's House of Rust
Online 51.79.46.206:20000 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 15 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
9 OCT 2026Fri 9 Oct, 14:51 UTC19d ago |
3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does Blazingcoder2's House of Rust run?
The name of Blazingcoder2's House of Rust does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on Blazingcoder2's House of Rust?
Size 3,500, seed 471471404: the game generates the procedural map on Blazingcoder2's House of Rust. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry Blazingcoder2's House of Rust?
Filed under these Rust Server Index lists is Blazingcoder2's House of Rust: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to Blazingcoder2's House of Rust, and what do they stand for?
Filed under these tags, as published by Blazingcoder2's House of Rust and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp40 (Max players): Player cap: 40; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
What should you expect on Blazingcoder2's House of Rust when wipe day comes?
The average peak across its recent wipes is 3 players. 15 hours into the latest wipe, the crowd reached its peak.
How often is Blazingcoder2's House of Rust wiped, and on what schedule?
Its rhythm is not yet clear, since the record holds too few of Blazingcoder2's House of Rust's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 19 days 20 hours.
Player counts
Where does Blazingcoder2's House of Rust sit in the rankings?
The seven-day player-hours ranking places Blazingcoder2's House of Rust at #15,326, among the top 69% of ranked servers.
What does the player count on Blazingcoder2's House of Rust look like?
Filed under live counts: Blazingcoder2's House of Rust, 0 players on 40 slots at present. 0 players is the average over the past seven days.
Server facts
Which Rust build is Blazingcoder2's House of Rust running?
Rust network protocol 2635 and build 168909, on Linux, is what Blazingcoder2's House of Rust runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of Blazingcoder2's House of Rust?
Right now Blazingcoder2's House of Rust is up and running. About 18 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 9 October 2026 it was first seen by Rust Server Index.
How well does Blazingcoder2's House of Rust perform?
Averaged over the last 48 hours, server fps was 208, with a low of 121. The entity count reached 65,385, covering buildings, deployables and all else in the world. Up to 3,785 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
What is the location of Blazingcoder2's House of Rust?
There is no region on record for Blazingcoder2's House of Rust; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 51.79.46.206:20000.
How to join
How can you connect to Blazingcoder2's House of Rust?
Two ways in. Type client.connect 51.79.46.206:20000 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.