Rust Server IndexCard catalogue of Rust servers

Holdings11,879 servers98,401 players400 fresh wipes

Call no.15611 Off the shelf · offline

A Shockbyte x Discord Production Rust Server

Offline 51.79.218.252:21375 checked 17d ago

Subjects 1. modded2. oxide
Players now
0/ 125
0% full
7-day average
0
peak –
Rank
#15,611
top 71%
Last wipeWiped2 OCT2026 · 27d 8h ago
27d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.8 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
33%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctThu 24 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 06:48 UTC27d ago
3 – running 0
24 SEP 2026Thu 24 Sep, 04:45 UTC35d ago
3 halved by day 1 8.1 days 0
17 SEP 2026Thu 17 Sep, 09:59 UTC42d ago
3 halved by day 1 6.8 days 0
14 SEP 2026Mon 14 Sep, 08:32 UTC45d ago
3 held half 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does A Shockbyte x Discord Production Rust Server run?

The name of A Shockbyte x Discord Production Rust Server does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 3,500 with seed 887108291, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

Where does A Shockbyte x Discord Production Rust Server appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include A Shockbyte x Discord Production Rust Server are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for A Shockbyte x Discord Production Rust Server?

The server's own tags are listed here, and the game's server browser reads them: A Shockbyte x Discord Production Rust Server gives gmrust (Game mode): Rust survival, as standard; mp125 (Max players): 125 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166586 (Build): Build on file: 166586; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What happens on wipe day at A Shockbyte x Discord Production Rust Server?

At their busiest, its recent wipes drew 3 players on average. 4 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 33% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.

Which wipe timetable does A Shockbyte x Discord Production Rust Server follow?

No next wipe can be predicted for A Shockbyte x Discord Production Rust Server: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 8 hours is when its current world was made.

Player counts

How is A Shockbyte x Discord Production Rust Server ranked compared with the rest?

Filed under rankings: #15,611 for A Shockbyte x Discord Production Rust Server on seven-day player hours, top 71% overall.

Is A Shockbyte x Discord Production Rust Server quiet or crowded?

At present A Shockbyte x Discord Production Rust Server is offline; its last sighting was 17 days 14 hours ago.

Server facts

Which Rust build is A Shockbyte x Discord Production Rust Server running?

Rust network protocol 2634 and build 166586, on Linux, is what A Shockbyte x Discord Production Rust Server runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of A Shockbyte x Discord Production Rust Server?

The server is down at this moment; the last sighting of A Shockbyte x Discord Production Rust Server was 17 days 14 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Where in the world is A Shockbyte x Discord Production Rust Server hosted?

There is no region on record for A Shockbyte x Discord Production Rust Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 51.79.218.252:21375.

Joining the server

How can you connect to A Shockbyte x Discord Production Rust Server?

Two ways in. Type client.connect 51.79.218.252:21375 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp125
Max players 125 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166586
Build Build on file: 166586.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.