Rust Server IndexCard catalogue of Rust servers

Holdings11,675 servers46,574 players93 fresh wipes

Call no.15341 Off the shelf · offline

A Rust Staging Server

Offline 51.68.155.89:27021 checked 7d ago

Subjects 1. vanilla2. modded3. carbon
Players now
0/ ?
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipeWiped28 SEP2026 · 31d 17h ago
31d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.9 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

Mon 28 SepSun 27 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
28 SEP 2026Mon 28 Sep, 09:48 UTC31d ago
1 – running 0
27 SEP 2026Sun 27 Sep, 11:35 UTC32d ago
2+1 queue – 0.9 days 0
26 SEP 2026Sat 26 Sep, 18:53 UTC33d ago
2+1 queue – 0.7 days 1
24 SEP 2026Thu 24 Sep, 18:47 UTC35d ago
0 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on A Rust Staging Server?

The name of A Rust Staging Server does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. Its own label is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on A Rust Staging Server?

Generated by the game, the procedural map of A Rust Staging Server has size 4,000 and seed 1337. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.

Lists and filters

Which lists and filters on Rust Server Index is A Rust Staging Server filed under?

These lists on Rust Server Index take A Rust Staging Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on A Rust Staging Server?

Filed under these tags, as published by A Rust Staging Server and read by the game's server browser: gmvanilla (Game mode): Unmodified survival rules; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168330 (Build): Build on file: 168330; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What happens on wipe day at A Rust Staging Server?

The average peak across its recent wipes is 2 players. 0 hours into the latest wipe, the crowd reached its peak.

When does A Rust Staging Server wipe?

A Rust Staging Server wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 31 days 17 hours is when its current world was made.

Population

What position does A Rust Staging Server hold among Rust servers?

Filed under rankings: #15,341 for A Rust Staging Server on seven-day player hours, top 69% overall.

Is A Rust Staging Server quiet or crowded?

At present A Rust Staging Server is offline; its last sighting was 7 days 10 hours ago.

Server details

Which Rust build is A Rust Staging Server running?

Rust network protocol 2635 and build 168330, on Linux, is what A Rust Staging Server runs. The protocol must match before you can join, and Steam takes care of updating it.

Is A Rust Staging Server reachable, and does it stay up?

The server is down at this moment; the last sighting of A Rust Staging Server was 7 days 10 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.

Which region is A Rust Staging Server in?

There is no region on record for A Rust Staging Server; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 51.68.155.89:27021.

Joining the server

What is the way onto A Rust Staging Server?

Two ways in. Type client.connect 51.68.155.89:27021 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168330,ts8

Game

gmvanilla
Game mode Unmodified survival rules.
mp0
Max players 0 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168330
Build Build on file: 168330.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.