Rust Server IndexCard catalogue of Rust servers

Holdings11,739 servers61,775 players186 fresh wipes

Call no.15323 On the shelf · online

A Rust Server

Online 51.38.40.62:29015 checked 10m ago

Subjects 1. modded2. oxide
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipeWiped6 OCT2026 · 22d 17h ago
22d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123413:0017:0022:0002:0006:0010:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040013:0017:0022:0002:0006:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
8.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Tue 6 OctMon 21 SepSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
6 OCT 2026Tue 6 Oct, 17:02 UTC22d ago
2 – running 0
21 SEP 2026Mon 21 Sep, 14:17 UTC37d ago
4 halved by day 1 15.1 days 1
19 SEP 2026Sat 19 Sep, 16:22 UTC39d ago
4 – 1.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 149 on average
157/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
120/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
187/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
69/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
11/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
19/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

On A Rust Server, which rules and settings apply?

The name of A Rust Server does not state a gather rate. A maximum of 200 players per group applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on A Rust Server?

Generated by the game, the procedural map of A Rust Server has size 6,000 and seed 1337. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.

Tags and filters

Where does A Rust Server appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is A Rust Server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on A Rust Server?

These are the tags A Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): Player cap: 40; ts200 (Group limit): The team ceiling is 200; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What happens on wipe day at A Rust Server?

The average peak across its recent wipes is 3 players. 5 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.

When does A Rust Server wipe?

A Rust Server wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 22 days 17 hours.

Player counts

What position does A Rust Server hold among Rust servers?

Filed under rankings: #15,323 for A Rust Server on seven-day player hours, top 69% overall.

How many players are on A Rust Server at the moment?

The live count for A Rust Server stands at 0 players, out of 40 slots. Filed under seven-day average: 0 players.

Server facts

What version does A Rust Server use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on A Rust Server. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is A Rust Server, and is it online now?

The server is live at this moment: A Rust Server. Its reported uptime gives the last restart as roughly 20 hours ago. Of the last 7 full days, 139 of 168 hours were up, 83% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on A Rust Server?

Server fps held at 238 on average across the last 48 hours, never dropping below 235. Buildings, deployables and everything else in the world came to as many as 150,927 entities. The peak memory figure stood at 3,248 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is A Rust Server hosted?

There is no region on record for A Rust Server; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 51.38.40.62:29015.

How to join

How can you connect to A Rust Server?

Two ways in. Type client.connect 51.38.40.62:29015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts200,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players Player cap: 40.
ts200
Group limit The team ceiling is 200.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.