blahblahblah
Online 51.38.155.251:28951 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.2 daysbetween real wipes
- on rhythm
- 40%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
25 OCT 2026Sun 25 Oct, 17:36 UTC4d ago |
2 | – | running | 1 |
24 OCT 2026Sat 24 Oct, 12:32 UTC5d ago |
2 | – | 1.2 days | 1 |
22 OCT 2026Thu 22 Oct, 15:35 UTC7d ago |
4 | – | 1.9 days | 0 |
21 OCT 2026Wed 21 Oct, 12:59 UTC8d ago |
4 | – | 1.1 days | 0 |
20 OCT 2026Tue 20 Oct, 21:56 UTC9d ago |
4 | – | 0.6 days | 0 |
18 OCT 2026Sun 18 Oct, 11:39 UTC11d ago |
1 | held half | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on blahblahblah?
The name of blahblahblah does not state a gather rate. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on blahblahblah?
Generated by the game, the procedural map of blahblahblah has size 1,000 and seed 50000. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.
Tags
Where does blahblahblah appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take blahblahblah: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags listed for blahblahblah?
These are the tags blahblahblah publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
What happens on wipe day at blahblahblah?
At their busiest, its recent wipes drew 3 players on average. The latest wipe peaked 3 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Which wipe timetable does blahblahblah follow?
blahblahblah wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 5 days 15 hours.
Player counts
What position does blahblahblah hold among Rust servers?
On player hours over seven days, blahblahblah takes #6,607, within the top 30% of ranked servers.
How many players are on blahblahblah at the moment?
Filed under live counts: blahblahblah, 0 players on 75 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 2. Over the last 48 hours, 12:00 UTC drew the highest average: 1 players.
Server facts
Which Rust build is blahblahblah running?
Rust network protocol 2635 and build 168909, on Linux, is what blahblahblah runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of blahblahblah?
Right now blahblahblah is up and running. About 18 hours ago, by its own uptime figure, is when it last restarted. It was up 115 of 168 hours across the last 7 full days, or 68% of the time. The earliest sighting at Rust Server Index is 17 October 2026.
Is the performance on blahblahblah good?
The last 48 hours give an average of 239 server fps and a floor of 227. The entity count reached 6,046, covering buildings, deployables and all else in the world. The peak memory figure stood at 2,547 MB. Lag, to players, is low fps and an entity count that climbs.
Which region is blahblahblah in?
There is no region on record for blahblahblah; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 51.38.155.251:28951.
Joining the server
What is the way onto blahblahblah?
Two ways in. Type client.connect 51.38.155.251:28951 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp75
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.