Rust Server IndexCard catalogue of Rust servers

Holdings11,619 servers45,646 players120 fresh wipes

Call no.6607 On the shelf · online

blahblahblah

Online 51.38.155.251:28951 checked 7m ago

Subjects 1. modded2. oxide
Players now
0/ 75
0% full
7-day average
0
peak 2
Rank
#6,607
top 30%
Last wipeWiped24 OCT2026 · 5d 15h ago
5d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5208:0017:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040008:0017:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct20 Oct22 Oct25 Oct27 Oct30 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.2 daysbetween real wipes
on rhythm
40%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctSat 24 OctThu 22 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
25 OCT 2026Sun 25 Oct, 17:36 UTC4d ago
2 – running 1
24 OCT 2026Sat 24 Oct, 12:32 UTC5d ago
2 – 1.2 days 1
22 OCT 2026Thu 22 Oct, 15:35 UTC7d ago
4 – 1.9 days 0
21 OCT 2026Wed 21 Oct, 12:59 UTC8d ago
4 – 1.1 days 0
20 OCT 2026Tue 20 Oct, 21:56 UTC9d ago
4 – 0.6 days 0
18 OCT 2026Sun 18 Oct, 11:39 UTC11d ago
1 held half 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 151 on average
51/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average
121/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average
83/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average
20/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average
73/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
65/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on blahblahblah?

The name of blahblahblah does not state a gather rate. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on blahblahblah?

Generated by the game, the procedural map of blahblahblah has size 1,000 and seed 50000. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.

Tags

Where does blahblahblah appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take blahblahblah: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags listed for blahblahblah?

These are the tags blahblahblah publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What happens on wipe day at blahblahblah?

At their busiest, its recent wipes drew 3 players on average. The latest wipe peaked 3 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Which wipe timetable does blahblahblah follow?

blahblahblah wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 5 days 15 hours.

Player counts

What position does blahblahblah hold among Rust servers?

On player hours over seven days, blahblahblah takes #6,607, within the top 30% of ranked servers.

How many players are on blahblahblah at the moment?

Filed under live counts: blahblahblah, 0 players on 75 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 2. Over the last 48 hours, 12:00 UTC drew the highest average: 1 players.

Server facts

Which Rust build is blahblahblah running?

Rust network protocol 2635 and build 168909, on Linux, is what blahblahblah runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of blahblahblah?

Right now blahblahblah is up and running. About 18 hours ago, by its own uptime figure, is when it last restarted. It was up 115 of 168 hours across the last 7 full days, or 68% of the time. The earliest sighting at Rust Server Index is 17 October 2026.

Is the performance on blahblahblah good?

The last 48 hours give an average of 239 server fps and a floor of 227. The entity count reached 6,046, covering buildings, deployables and all else in the world. The peak memory figure stood at 2,547 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is blahblahblah in?

There is no region on record for blahblahblah; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 51.38.155.251:28951.

Joining the server

What is the way onto blahblahblah?

Two ways in. Type client.connect 51.38.155.251:28951 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp75
Max players 75 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.