Rust Server IndexCard catalogue of Rust servers

Holdings11,803 servers71,182 players205 fresh wipes

Call no.NA5159 On the shelf · online

InfernalJustice PVE Hardcore Server

Online NA 51.222.10.172:28035 checked 6m ago

Subjects 1. teams off 2. monthly wipes 3. modded4. oxide5. pve6. hardcore
Players now
1/ 75
1% full
7-day average
0
peak 2
Rank
#5,159
top 23% · #882 in NA
Last wipeWiped1 OCT2026 · 27d 16h ago
27d ago · monthly schedule
Next wipe
7d 5h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5214:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers, top 47% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak
7players, last three wipes

Coming wipes

  1. in 7d 5hThu 5 Nov, 19:00 UTCFW
  2. in 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 43 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 21:09 UTC FW27d ago
7 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does InfernalJustice PVE Hardcore Server run?

You will find no gather rate in the name of InfernalJustice PVE Hardcore Server. There is no published group limit. Filed under hardcore, Facepunch's most difficult mode. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on InfernalJustice PVE Hardcore Server?

A procedural map of size 6,000 is generated by the game on InfernalJustice PVE Hardcore Server.

Tags

Which lists and filters on Rust Server Index is InfernalJustice PVE Hardcore Server filed under?

These lists on Rust Server Index take InfernalJustice PVE Hardcore Server: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Monthly.

How should you read the tags listed for InfernalJustice PVE Hardcore Server?

These are the tags InfernalJustice PVE Hardcore Server publishes; the game's server browser reads this list: gmhardcore (Game mode): A harsher ruleset, hardcore; mp75 (Max players): 75 slots are available; ts0 (Group limit): No teams here; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^h (Hardcore): Hardcore: Facepunch's mode with fewer helpers and a harsher world; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays; NA (North America): North America is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What happens on wipe day at InfernalJustice PVE Hardcore Server?

The average peak across its recent wipes is 7 players. The latest wipe peaked 43 hours in.

Which wipe timetable does InfernalJustice PVE Hardcore Server follow?

The only wipe on InfernalJustice PVE Hardcore Server is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 16 hours is when its current world was made. Filed in its tags: a monthly wipe schedule.

Player counts

How is InfernalJustice PVE Hardcore Server ranked compared with the rest?

Filed under rankings: #5,159 for InfernalJustice PVE Hardcore Server on seven-day player hours, #882 in North America, top 23% overall.

Is InfernalJustice PVE Hardcore Server quiet or crowded?

Filed under live counts: InfernalJustice PVE Hardcore Server, 1 players on 75 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 2. Filed under busiest hour: 14:00 UTC in the last 48 hours, averaging 2 players.

Operator and status

Which Rust build is InfernalJustice PVE Hardcore Server running?

Rust network protocol 2635 and build 168909, on Linux, is what InfernalJustice PVE Hardcore Server runs. Steam keeps your game updated, but the protocol must match for you to join.

Is InfernalJustice PVE Hardcore Server reachable, and does it stay up?

Right now InfernalJustice PVE Hardcore Server is up and running. About 5 days 20 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on InfernalJustice PVE Hardcore Server?

Averaged over the last 48 hours, server fps was 15, with a low of 5. The entity count reached 207,028, covering buildings, deployables and all else in the world. Memory use reached as much as 6,431 MB. A climbing entity count and low fps are felt by players as lag.

Which region is InfernalJustice PVE Hardcore Server in?

The NA tag places InfernalJustice PVE Hardcore Server, by its own listing, in North America. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 51.222.10.172:28035.

Joining the server

How can you connect to InfernalJustice PVE Hardcore Server?

Two ways in. Type client.connect 51.222.10.172:28035 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,^m,^h,NA,^p,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp75
Max players 75 slots are available.
ts0
Group limit No teams here.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Difficulty

^h
Hardcore Hardcore: Facepunch's mode with fewer helpers and a harsher world.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

NA
North America North America is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.