Rust Server IndexCard catalogue of Rust servers

Holdings11,806 servers72,381 players114 fresh wipes

Call no.16032 Off the shelf · offline

Rust Beyond | Test Server

Offline 51.210.34.129:28035 checked 27d ago

Subjects 1. modded2. carbon
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#16,032
top 69%
Last wipeWiped29 SEP2026 · 28d 23h ago
28d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.6 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Tue 29 SepSun 27 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
29 SEP 2026Tue 29 Sep, 21:44 UTC28d ago
1 – running 0
27 SEP 2026Sun 27 Sep, 16:33 UTC31d ago
1 halved by day 1 2.2 days 0
16 SEP 2026Wed 16 Sep, 16:47 UTC42d ago
0 – 11 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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122/ 225
EU
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Rust Beyond | Test Server run?

The name of Rust Beyond | Test Server does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Rust Beyond | Test Server?

A procedural map, generated by the game, is what Rust Beyond | Test Server runs.

Tags and filters

On Rust Server Index, which lists and filters carry Rust Beyond | Test Server?

Filed under these Rust Server Index lists is Rust Beyond | Test Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags are attached to Rust Beyond | Test Server, and what do they stand for?

These are the tags Rust Beyond | Test Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What happens on wipe day at Rust Beyond | Test Server?

At their busiest, its recent wipes drew 1 players on average. 1 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.

How often is Rust Beyond | Test Server wiped, and on what schedule?

Rust Beyond | Test Server wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 28 days 23 hours.

Players and ranking

How is Rust Beyond | Test Server ranked compared with the rest?

The seven-day player-hours ranking places Rust Beyond | Test Server at #16,032, among the top 69% of ranked servers.

What does the player count on Rust Beyond | Test Server look like?

The last check found Rust Beyond | Test Server offline, last seen 27 days 1 hours ago.

Server details

What Rust version is Rust Beyond | Test Server on?

Rust network protocol 2633 and build 165217, on Linux, is what Rust Beyond | Test Server runs. To join you need the same protocol; Steam handles the update.

Is Rust Beyond | Test Server reachable, and does it stay up?

The server is down at this moment; the last sighting of Rust Beyond | Test Server was 27 days 1 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 16 September 2026 it was first seen by Rust Server Index.

Which region is Rust Beyond | Test Server in?

Rust Beyond | Test Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 51.210.34.129:28035.

Joining the server

What steps lead onto Rust Beyond | Test Server?

If you would rather use the console, press F1 in Rust and enter client.connect 51.210.34.129:28035. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players 10 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Joining needs you on game protocol 2633.
cs165217
Build The game build here is 165217.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.