Rust Server IndexCard catalogue of Rust servers

Holdings11,617 servers34,993 players74 fresh wipes

Call no.15478 Off the shelf · offline

4Netplayers tafemme

Offline 51.195.61.136:22800 checked 39d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,478
top 70%
Last wipeWiped4 SEP2026 · 55d 3h ago
55d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Map and rules

On 4Netplayers tafemme, which rules and settings apply?

The name of 4Netplayers tafemme does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on 4Netplayers tafemme?

Generated by the game, the procedural map of 4Netplayers tafemme has size 4,000 and seed 1234567890. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

Where does 4Netplayers tafemme appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is 4Netplayers tafemme: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to 4Netplayers tafemme, and what do they stand for?

These are the tags 4Netplayers tafemme publishes; the game's server browser reads this list: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Your client must run protocol 2633 to connect; cs164530 (Build): It runs build 164530; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

Which wipe timetable does 4Netplayers tafemme follow?

4Netplayers tafemme's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 55 days 3 hours is when its current world was made.

Player counts

How is 4Netplayers tafemme ranked compared with the rest?

Filed under rankings: #15,478 for 4Netplayers tafemme on seven-day player hours, top 70% overall.

Is 4Netplayers tafemme quiet or crowded?

At present 4Netplayers tafemme is offline; its last sighting was 39 days 20 hours ago.

Server details

What Rust version is 4Netplayers tafemme on?

Rust network protocol 2633 and build 164530, on Linux, is what 4Netplayers tafemme runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of 4Netplayers tafemme?

The server is down at this moment; the last sighting of 4Netplayers tafemme was 39 days 20 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

What is the location of 4Netplayers tafemme?

There is no region on record for 4Netplayers tafemme; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 51.195.61.136:22800.

Connecting

What is the way onto 4Netplayers tafemme?

Enter client.connect 51.195.61.136:22800 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Your client must run protocol 2633 to connect.
cs164530
Build It runs build 164530.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.