4Netplayers Rust Server
Offline 51.161.209.108:20400 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
3 OCT 2026Sat 3 Oct, 17:37 UTC26d ago |
0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does 4Netplayers Rust Server run?
The name of 4Netplayers Rust Server does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on 4Netplayers Rust Server?
4Netplayers Rust Server runs a procedural map of size 4,000 with seed 1234567890, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags
Where does 4Netplayers Rust Server appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take 4Netplayers Rust Server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on 4Netplayers Rust Server?
The server's own tags are listed here, and the game's server browser reads them: 4Netplayers Rust Server gives gmvanilla (Game mode): Filed under vanilla survival; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
How does a wipe day run on 4Netplayers Rust Server?
Its recent wipes averaged 0 players at peak. 0 hours into the latest wipe, the crowd reached its peak.
Which wipe timetable does 4Netplayers Rust Server follow?
4Netplayers Rust Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 26 days 3 hours.
Players and ranking
Where does 4Netplayers Rust Server sit in the rankings?
The seven-day player-hours ranking places 4Netplayers Rust Server at #15,923, among the top 72% of ranked servers.
What does the player count on 4Netplayers Rust Server look like?
The last check found 4Netplayers Rust Server offline, last seen 21 days 19 hours ago.
Operator and status
What Rust version is 4Netplayers Rust Server on?
Rust network protocol 2634 and build 166652 on Linux is what you will find on 4Netplayers Rust Server. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of 4Netplayers Rust Server?
The server is down at this moment; the last sighting of 4Netplayers Rust Server was 21 days 19 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 28 September 2026.
What is the location of 4Netplayers Rust Server?
There is no region on record for 4Netplayers Rust Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 51.161.209.108:20400.
How to join
How can you connect to 4Netplayers Rust Server?
Two ways in. Type client.connect 51.161.209.108:20400 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.