Rust Server IndexCard catalogue of Rust servers

Holdings11,733 servers63,580 players197 fresh wipes

Call no.2215 On the shelf · online

PVE | MetaRust | Vanilla | Monthly

Online 51.161.198.14:5004 checked 10m ago

Subjects 1. monthly wipes 2. vanilla3. modded4. oxide5. pve
Players now
0/ 100
0% full
7-day average
2
peak 7
Rank
#2,215
top 10%
Last wipeWiped1 OCT2026 · 28d 2h ago
28d ago · monthly schedule
Next wipe
6d 18h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

usual gap
14.4 daysbetween real wipes
wipe-day peak
10players, last three wipes
crowd held
0%else halves by day 5

Coming wipes

  1. in 6d 18hThu 5 Nov, 19:00 UTCFW
  2. in 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 35 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 22:03 UTC FW28d ago
12 – running 0
17 SEP 2026Thu 17 Sep, 12:47 UTC42d ago
9 halved by day 5 14.4 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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41/ 200
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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does PVE | MetaRust | Vanilla | Monthly run?

No gather rate appears in the name PVE | MetaRust | Vanilla | Monthly. The default group limit of 8 players applies. The server runs pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. Vanilla is the server's own description: no changed rates, kits or rules: this is the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

What is the map on PVE | MetaRust | Vanilla | Monthly?

Generated by the game, the procedural map of PVE | MetaRust | Vanilla | Monthly has size 4,500 and seed 114209. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry PVE | MetaRust | Vanilla | Monthly?

Filed under these Rust Server Index lists is PVE | MetaRust | Vanilla | Monthly: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags listed for PVE | MetaRust | Vanilla | Monthly?

Filed under these tags, as published by PVE | MetaRust | Vanilla | Monthly and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What should you expect on PVE | MetaRust | Vanilla | Monthly when wipe day comes?

At their busiest, its recent wipes drew 10 players on average. 35 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 5 the crowd had fallen below half when it didn't hold.

Which wipe timetable does PVE | MetaRust | Vanilla | Monthly follow?

The only wipe on PVE | MetaRust | Vanilla | Monthly is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 28 days 2 hours. A monthly wipe schedule is published in its tags.

Population

What position does PVE | MetaRust | Vanilla | Monthly hold among Rust servers?

Filed under rankings: #2,215 for PVE | MetaRust | Vanilla | Monthly on seven-day player hours, top 10% overall.

Is PVE | MetaRust | Vanilla | Monthly quiet or crowded?

The live count for PVE | MetaRust | Vanilla | Monthly stands at 0 players, out of 100 slots. Filed under seven-day figures: an average of 2 players and a peak of 7. Over the last 48 hours, 09:00 UTC drew the highest average: 4 players.

Server facts

Which Rust build is PVE | MetaRust | Vanilla | Monthly running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on PVE | MetaRust | Vanilla | Monthly. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of PVE | MetaRust | Vanilla | Monthly?

The server is live at this moment: PVE | MetaRust | Vanilla | Monthly. The uptime it reports puts the last restart at about 4 hours ago. Of the last 7 full days, 143 of 168 hours were up, 85% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on PVE | MetaRust | Vanilla | Monthly?

The last 48 hours give an average of 76 server fps and a floor of 49. Buildings, deployables and everything else in the world came to as many as 171,832 entities. Memory use reached as much as 7,172 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is PVE | MetaRust | Vanilla | Monthly hosted?

PVE | MetaRust | Vanilla | Monthly gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 51.161.198.14:5004.

How to join

How can you connect to PVE | MetaRust | Vanilla | Monthly?

If you would rather use the console, press F1 in Rust and enter client.connect 51.161.198.14:5004. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://discord.com/invite/3vwaNaknCU is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.