Rust Server IndexCard catalogue of Rust servers

Holdings11,847 servers98,341 players535 fresh wipes

Call no.7145 Off the shelf · offline

Rose's Server

Offline 51.161.194.82:26935 checked 4d ago

Subjects 1. modded2. carbon
Players now
2/ 12
17% full
7-day average
1
peak 2
Rank
#7,145
top 32%
Last wipeWiped18 OCT2026 · 11d 14h ago
11d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 18 OctSun 11 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
18 OCT 2026Sun 18 Oct, 06:01 UTC11d ago
2 – running 1
11 OCT 2026Sun 11 Oct, 08:50 UTC18d ago
3 – 6.9 days 2
3 OCT 2026Sat 3 Oct, 05:32 UTC26d ago
3 held half 8.1 days 1
30 SEP 2026Wed 30 Sep, 01:22 UTC29d ago
1 – 3.2 days 2
29 SEP 2026Tue 29 Sep, 10:41 UTC30d ago
3 – 0.6 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Rose's Server, which rules and settings apply?

You will find no gather rate in the name of Rose's Server. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.

What is the map on Rose's Server?

Generated by the game, the procedural map of Rose's Server has size 3,000 and seed 847263951. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

Where does Rose's Server appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Rose's Server are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to Rose's Server, and what do they stand for?

These are the tags Rose's Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp12 (Max players): The queue ceiling sits at 12; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at Rose's Server?

Its recent wipes averaged 3 players at peak. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

Which wipe timetable does Rose's Server follow?

There is no next wipe to predict for Rose's Server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 11 days 14 hours.

Players and ranking

How is Rose's Server ranked compared with the rest?

The seven-day player-hours ranking places Rose's Server at #7,145, among the top 32% of ranked servers.

Is Rose's Server quiet or crowded?

At present Rose's Server is offline; its last sighting was 4 days 12 hours ago. The seven-day average is 1 players; the peak reached 2.

Server details

Which Rust build is Rose's Server running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Rose's Server. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Rose's Server?

As of now Rose's Server is offline, with its last appearance 4 days 12 hours ago. It was up 41 of 168 hours across the last 7 full days, or 24% of the time. The earliest sighting at Rust Server Index is 29 September 2026.

What is the location of Rose's Server?

No region is published by Rose's Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 51.161.194.82:26935.

How to join

How can you connect to Rose's Server?

If you would rather use the console, press F1 in Rust and enter client.connect 51.161.194.82:26935. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp12
Max players The queue ceiling sits at 12.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.