Rust Server IndexCard catalogue of Rust servers

Holdings11,698 servers44,070 players100 fresh wipes

Call no.OC8137 On the shelf · online

EVERYONE'S RUST

Online OC 51.161.145.182:28015 checked 11m ago

Subjects 1. monthly wipes 2. vanilla
Players now
0/ 145
0% full
7-day average
0
peak 1
Rank
#8,137
top 37% · #155 in OC
Last wipeWiped6 OCT2026 · 22d 1h ago
22d ago · monthly schedule
Next wipe
7d 17h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75102:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 37% of all ranked servers, top 76% in OC. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

wipe-day peak
4players, last three wipes

Coming wipes

  1. in 7d 17hThu 5 Nov, 19:00 UTCFW
  2. in 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
6 OCT 2026Tue 6 Oct, 23:09 UTC22d ago
4 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

OC
Rustafied.com - AU LongOC · groups of 16+ · monthly · 31 on average
14/ 100
OC
[AU] Facepunch Premium 1OC · groups of 8+ · monthly · 8 on average
7/ 250
OC
[AU] Facepunch 1OC · groups of 8+ · monthly · 7 on average
3/ 250
OC
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average
3/ 500
OC
ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 4 on average
2/ 100
OC
[NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 4 on average
2/ 75
Reference desk

Quick answers

From the figures on this page.

Settings and map

On EVERYONE'S RUST, which rules and settings apply?

You will find no gather rate in the name of EVERYONE'S RUST. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. Vanilla is the server's own description: filed under vanilla: Facepunch's game, unaltered. VAC is on: Valve's anti-cheat is enabled.

What is the map on EVERYONE'S RUST?

Size 4,100, seed 50000: the game generates the procedural map on EVERYONE'S RUST. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is EVERYONE'S RUST filed under?

These lists on Rust Server Index take EVERYONE'S RUST: Oceania servers, filed A to Z, Community Rust servers, indexed and Vanilla Rust servers. Filed under these filters on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to EVERYONE'S RUST, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: EVERYONE'S RUST gives gmrust (Game mode): Survival on standard Rust rules; mp145 (Max players): Player cap: 145; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; OC (Oceania): Server browser region: Oceania. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How does a wipe day run on EVERYONE'S RUST?

The average peak across its recent wipes is 4 players. 1 hours into the latest wipe, the crowd reached its peak.

When does EVERYONE'S RUST wipe?

With the force wipe, EVERYONE'S RUST wipes once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 22 days 1 hours. A monthly wipe schedule is published in its tags.

Player counts

How is EVERYONE'S RUST ranked compared with the rest?

Filed under rankings: #8,137 for EVERYONE'S RUST on seven-day player hours, #155 in Oceania, top 37% overall.

What does the player count on EVERYONE'S RUST look like?

The live count for EVERYONE'S RUST stands at 0 players, out of 145 slots. Averaged across seven days: 0 players, peaking at 1. Over the last 48 hours, 16:00 UTC drew the highest average: 1 players.

Server facts

What version does EVERYONE'S RUST use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on EVERYONE'S RUST. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of EVERYONE'S RUST?

You will find EVERYONE'S RUST online as of now. Its reported uptime gives the last restart as roughly 5 days 20 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 6 October 2026 it was first seen by Rust Server Index.

How well does EVERYONE'S RUST perform?

Server fps held at 152 on average across the last 48 hours, never dropping below 129. Buildings, deployables and everything else in the world came to as many as 99,448 entities. Memory use reached as much as 6,086 MB. What players feel as lag is low fps together with a rising entity count.

Which region is EVERYONE'S RUST in?

The OC tag places EVERYONE'S RUST, by its own listing, in Oceania. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 51.161.145.182:28015.

Joining the server

What is the way onto EVERYONE'S RUST?

If you would rather use the console, press F1 in Rust and enter client.connect 51.161.145.182:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp145,ptrak,$r?,v2635,^m,^v,OC,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp145
Max players Player cap: 145.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Region

OC
Oceania Server browser region: Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.